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General Tabletop Discussion
*Dungeons & Dragons
"Evil" options limited to the DMG?
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<blockquote data-quote="Ruin Explorer" data-source="post: 6346038" data-attributes="member: 18"><p>This is all well and good, but none of it really speaks to the topic of this thread. Who is denying that 5E has lots of options? Quote please! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Maybe it's me and I forgot or can't find it (sadly I have done this before! I "have form"!) <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p></p><p>But I don't think so. 5E has lots of options, I agree, but it seems like, if the RUMOURS we've heard here are true, then some serious strange design decision have been taken that appear to FLY IN THE FACE of the general design ethos of 5E. This would not be for the first time in D&D. 2E, 3E and 4E all have a couple of "Man what..." design decisions that undermine the general stuff, and I guess with 5E, the "Man what..." stuff is going to be about "Death = EVIIIIIIIL!" and "Necrotic = EEEEEEVIIIIIL!" (spooky voice, btw!).</p><p></p><p>I'm saying, if true, these design decisions are bad decisions. That's orthogonal to whether 5E has a lot of options.</p><p></p><p>Le Sigh! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT!</p><p></p><p></p><p></p><p>I get what you're saying, I just think the basic design should support like, mainstream D&D, and IME, mainstream D&D has Neutral Death gods, so stuff like Death Domain = Evil, is, to me, wacky "Man what..." stuff that detracts from the power of the meta-setting, and makes me want to say "HELL WITH THE META SETTING YO".</p><p></p><p>As for new players, I can only speak for myself and my wife, when we both, quite separately, came to to D&D (because we discussed this), and we both had pretty strong feelings about the meta-setting and the ingrained assumptions and so on, and didn't take it for granted or casually accept it in the way you seem to be suggesting beginners/casual gamers do. Perhaps this is because we both read fantasy and have opinions on Good/Evil and so on, but I don't think either trait is uncommon in people coming to D&D! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyway, I think we probably both get this as well as we are going to, so I won't bore you with it further unless you say something tremendously fascinating on it and I can't resist! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6346038, member: 18"] This is all well and good, but none of it really speaks to the topic of this thread. Who is denying that 5E has lots of options? Quote please! :) Maybe it's me and I forgot or can't find it (sadly I have done this before! I "have form"!) :blush: But I don't think so. 5E has lots of options, I agree, but it seems like, if the RUMOURS we've heard here are true, then some serious strange design decision have been taken that appear to FLY IN THE FACE of the general design ethos of 5E. This would not be for the first time in D&D. 2E, 3E and 4E all have a couple of "Man what..." design decisions that undermine the general stuff, and I guess with 5E, the "Man what..." stuff is going to be about "Death = EVIIIIIIIL!" and "Necrotic = EEEEEEVIIIIIL!" (spooky voice, btw!). I'm saying, if true, these design decisions are bad decisions. That's orthogonal to whether 5E has a lot of options. Le Sigh! :) EDIT! I get what you're saying, I just think the basic design should support like, mainstream D&D, and IME, mainstream D&D has Neutral Death gods, so stuff like Death Domain = Evil, is, to me, wacky "Man what..." stuff that detracts from the power of the meta-setting, and makes me want to say "HELL WITH THE META SETTING YO". As for new players, I can only speak for myself and my wife, when we both, quite separately, came to to D&D (because we discussed this), and we both had pretty strong feelings about the meta-setting and the ingrained assumptions and so on, and didn't take it for granted or casually accept it in the way you seem to be suggesting beginners/casual gamers do. Perhaps this is because we both read fantasy and have opinions on Good/Evil and so on, but I don't think either trait is uncommon in people coming to D&D! :D Anyway, I think we probably both get this as well as we are going to, so I won't bore you with it further unless you say something tremendously fascinating on it and I can't resist! :D [/QUOTE]
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