Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Evil parties that don't fall apart: ideas, suggestions, experiences?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Desdichado" data-source="post: 6380077" data-attributes="member: 2205"><p>Great. As it happens, my response was crafted to answer the OP's question, though. My response was completely relevant to <em>that</em> discussion. Your insistence that I do so within the idiosyncratic idiom of the D&D rules would be fine--I guess--if it were your question and you wanted to better bound the answers. As it is, I question what value of your questioning of the value of my post has to the discussion. Or, for that matter, what value there is in you attempting to disqualify answers that--while relevant to the OP's question--are a little bit outside of the box with regards to the default D&D paradigm.</p><p></p><p>Considering that the players' interpretation of alignment is the problematic issue here, making the suggestion that you can decouple alignment from the game and get exactly the results you want is not only relevant, it's <strong>central</strong> to the question. Your constraints on the discussion are not.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 6380077, member: 2205"] Great. As it happens, my response was crafted to answer the OP's question, though. My response was completely relevant to [I]that[/I] discussion. Your insistence that I do so within the idiosyncratic idiom of the D&D rules would be fine--I guess--if it were your question and you wanted to better bound the answers. As it is, I question what value of your questioning of the value of my post has to the discussion. Or, for that matter, what value there is in you attempting to disqualify answers that--while relevant to the OP's question--are a little bit outside of the box with regards to the default D&D paradigm. Considering that the players' interpretation of alignment is the problematic issue here, making the suggestion that you can decouple alignment from the game and get exactly the results you want is not only relevant, it's [B]central[/B] to the question. Your constraints on the discussion are not. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Evil parties that don't fall apart: ideas, suggestions, experiences?
Top