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<blockquote data-quote="Liquidsabre" data-source="post: 2065521" data-attributes="member: 15635"><p>Had an evil group of PCs that struggled and fought to save the world from complete destruction, out of self-interest mind you...but they still did it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Even villains can be heroic from time to time! One of my favorite books on "evil" heroes: <em>Villains by Necessity</em> by Eve Forward, which I based my campaign idea around!</p><p></p><p>Also called dark heroes; we see them portrayed in John Woo movies (my favs) and other films. Heck Darth Vader, by the end of his story, is a prime example of a dark hero. Dark heroes definately have a place in both storytelling and epic stories in particular! Nothing is quite as stirring than watching a hero fall tragically into darkness or watching a dark hero redeem all their wickedness through a final decision of self-sacrifice. </p><p></p><p>Though I recommend sticking firmly (as a DM) to the traditional themes for the dark hero (to retain a heroic style of story-telling), a dark hero's fate only ends in one of <u>three </u> ways: redemption through actions and life, redemption through actions and death, or the full embrace of evil, resulting death by good as the evil character tries to take as many down with them as they can (ultimately no matter how you look at it the "good" guys still win). Thus, you can still have heroic stories and have plenty of room for evil characters, as long as everyone in the game realizes that there is still only one of three ways a story can end for a dark hero and that's the way you stick to running these stories - running dark heroes can be a blast and remain entirely heroic!</p><p></p><p>No one wants to watch a movie where evil characters run around and do evil things all the time and nothing ever changes. Stick to the three fates of the dark hero and any good campaign can accomodate a band of dark heroes! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Liquidsabre, post: 2065521, member: 15635"] Had an evil group of PCs that struggled and fought to save the world from complete destruction, out of self-interest mind you...but they still did it! ;) Even villains can be heroic from time to time! One of my favorite books on "evil" heroes: [I]Villains by Necessity[/I] by Eve Forward, which I based my campaign idea around! Also called dark heroes; we see them portrayed in John Woo movies (my favs) and other films. Heck Darth Vader, by the end of his story, is a prime example of a dark hero. Dark heroes definately have a place in both storytelling and epic stories in particular! Nothing is quite as stirring than watching a hero fall tragically into darkness or watching a dark hero redeem all their wickedness through a final decision of self-sacrifice. Though I recommend sticking firmly (as a DM) to the traditional themes for the dark hero (to retain a heroic style of story-telling), a dark hero's fate only ends in one of [U]three [/U] ways: redemption through actions and life, redemption through actions and death, or the full embrace of evil, resulting death by good as the evil character tries to take as many down with them as they can (ultimately no matter how you look at it the "good" guys still win). Thus, you can still have heroic stories and have plenty of room for evil characters, as long as everyone in the game realizes that there is still only one of three ways a story can end for a dark hero and that's the way you stick to running these stories - running dark heroes can be a blast and remain entirely heroic! No one wants to watch a movie where evil characters run around and do evil things all the time and nothing ever changes. Stick to the three fates of the dark hero and any good campaign can accomodate a band of dark heroes! :p [/QUOTE]
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