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Evil PCs?
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<blockquote data-quote="lonesoldier" data-source="post: 3265091" data-attributes="member: 31189"><p>In both cases (I've been a DM with Evil PCs and, the only Evil PC in a party with another DM) I've found that it greatly depends upon the maturity of the players. My players all think that Chaotic Evil == Insane, and personally I'm quite fond of Lawful Evil characters.</p><p></p><p>One of the main things in Evil games is that they will approach situations in a different manner. You have to remember that they won't blink an eye at murder, theft, arson, torture or worse when it serves their purposes. Heck, sometimes they'll just do it for fun!</p><p></p><p>Evil is really motivated by two things. Greed and Fear:</p><p></p><p>Cult summons demon lord to the Prime Material (Greed, they want that god to empower them)</p><p>Cult leader tells his minions to go kill the good PCs (Fear, the price of failure is rather steep and well-known)</p><p></p><p>Regarding backstabbing, it really depends on your players, but mine found great fun in forming little alliances, occasionally attempting to kill each other via followers and whatnot. On the other hand, you could simply have your BBEG state that killing each other is a no-no, or else someone is going to get killed.</p><p></p><p>One of my characters was found out to be evil (Freaking paladins... mumblemumble) but I used the whole "But I'm trying to redeem myself! Have you seen me do anything evil?" angle and made the group believe me (Nice high bluff check too).</p></blockquote><p></p>
[QUOTE="lonesoldier, post: 3265091, member: 31189"] In both cases (I've been a DM with Evil PCs and, the only Evil PC in a party with another DM) I've found that it greatly depends upon the maturity of the players. My players all think that Chaotic Evil == Insane, and personally I'm quite fond of Lawful Evil characters. One of the main things in Evil games is that they will approach situations in a different manner. You have to remember that they won't blink an eye at murder, theft, arson, torture or worse when it serves their purposes. Heck, sometimes they'll just do it for fun! Evil is really motivated by two things. Greed and Fear: Cult summons demon lord to the Prime Material (Greed, they want that god to empower them) Cult leader tells his minions to go kill the good PCs (Fear, the price of failure is rather steep and well-known) Regarding backstabbing, it really depends on your players, but mine found great fun in forming little alliances, occasionally attempting to kill each other via followers and whatnot. On the other hand, you could simply have your BBEG state that killing each other is a no-no, or else someone is going to get killed. One of my characters was found out to be evil (Freaking paladins... mumblemumble) but I used the whole "But I'm trying to redeem myself! Have you seen me do anything evil?" angle and made the group believe me (Nice high bluff check too). [/QUOTE]
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