Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Evil PCs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Griffith Dragonlake" data-source="post: 3265237" data-attributes="member: 40379"><p>In my experience as a DM having an all-evil party is fun as a one-shot or short lived campaign. Having one or a small minority of evil characters in a party is not fun at all. Consistently it ends up in one of two scenarios: The players of the Non-Evil characters have their characters 'turn a blind eye and a deaf ear' to the evil activities which to me utterly kills the suspension of disbelief. Or the characters end up turning on each other. I've watched two evil characters consipire and succeed in killing the paladin. The paladin player got so upset he quit the campaign. Frankly I don't blame him at all and blame myself for allowing it. And later when two other players killed the LG monk I quit the campaign. Yes, I the DM quit running the campaign. I couldn't control the immature players in my campaign but what's worse was at that time there were no other players to play with. My choice was GM with players I didn't like or to not GM at all. I chose the latter.</p><p></p><p>Two years later in a different city with a new set of friends I start to GM again. One of my conditions was that Evil PCs would not be allowed. Furthermore, when a PC turns Evil he becomes an NPC. The players accepted that and we had fun. Some years later in a new city with a new party, I laid down the same law and everyone agreed. Fun was had by all. In my most recent game I laid down the no Evil law and the players agreed. However in the course of the game one of the players kept running his CN character in Evil ways. I reminded him that his character would become an NPC once he became evil. But he kept on committing Evil acts and the other players would 'turn a blind eye and a deaf ear' regardless of their character's alignment. I quit the campaign. Life is too short to play with people who don't respect you or the game.</p><p></p><p>Bottom line is that we're all adults here. We've come together to play a game and have fun. There is an implicit assumption that we can trust each other to play the game by the rules and that the PCs can rely on each other to do their part for the team. There isn't time to roleplay out how a party comes together or even to reject a party member. Either play the game the way we the players like it to be played or go play in another campaign. No hard feelings. To each his own, et cetera.</p><p></p><p>In summary, my recommendation is do not allow Evil PCs unless running a one-shot with an <strong>all</strong> Evil party.</p></blockquote><p></p>
[QUOTE="Griffith Dragonlake, post: 3265237, member: 40379"] In my experience as a DM having an all-evil party is fun as a one-shot or short lived campaign. Having one or a small minority of evil characters in a party is not fun at all. Consistently it ends up in one of two scenarios: The players of the Non-Evil characters have their characters 'turn a blind eye and a deaf ear' to the evil activities which to me utterly kills the suspension of disbelief. Or the characters end up turning on each other. I've watched two evil characters consipire and succeed in killing the paladin. The paladin player got so upset he quit the campaign. Frankly I don't blame him at all and blame myself for allowing it. And later when two other players killed the LG monk I quit the campaign. Yes, I the DM quit running the campaign. I couldn't control the immature players in my campaign but what's worse was at that time there were no other players to play with. My choice was GM with players I didn't like or to not GM at all. I chose the latter. Two years later in a different city with a new set of friends I start to GM again. One of my conditions was that Evil PCs would not be allowed. Furthermore, when a PC turns Evil he becomes an NPC. The players accepted that and we had fun. Some years later in a new city with a new party, I laid down the same law and everyone agreed. Fun was had by all. In my most recent game I laid down the no Evil law and the players agreed. However in the course of the game one of the players kept running his CN character in Evil ways. I reminded him that his character would become an NPC once he became evil. But he kept on committing Evil acts and the other players would 'turn a blind eye and a deaf ear' regardless of their character's alignment. I quit the campaign. Life is too short to play with people who don't respect you or the game. Bottom line is that we're all adults here. We've come together to play a game and have fun. There is an implicit assumption that we can trust each other to play the game by the rules and that the PCs can rely on each other to do their part for the team. There isn't time to roleplay out how a party comes together or even to reject a party member. Either play the game the way we the players like it to be played or go play in another campaign. No hard feelings. To each his own, et cetera. In summary, my recommendation is do not allow Evil PCs unless running a one-shot with an [B]all[/B] Evil party. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Evil PCs?
Top