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<blockquote data-quote="Elf Witch" data-source="post: 5951693" data-attributes="member: 9037"><p>I don't know if I agree with this completely. Fantasy worlds still need rules to operate by they internal logic. </p><p></p><p>And the game still need some realism in it or I feel as if I am in a cartoon. For example getting your head chopped off with a vorpal sword means you are dead not that you can just pick up your head and walk around with it. Granted something undead or a monster with special properties might be able to do this. It is why I hate the whole idea of a PC who can fall off a mountain and always live. I don't want my PCs to be Wiley E Coyote.</p><p></p><p></p><p>For some of us the fun part is having to deal with some realistic things after all the game was invented to be able to wargaming in a fantasy setting.</p><p></p><p>I also like the idea of dealing with more mature themes like racism or slavery for example. </p><p></p><p>And I prefer my evil to be more than a Bond supervillian but more like say Hitler. I like villains who don't think they are evil but believe what they are doing is the best for mankind. </p><p></p><p>In my current campaign Tiamat is not evil she is lawful neutral her goal is to rule the humoniod races and put in strong laws because she believes that the younger races are to violent, short sided and can't be trusted with power. She works with Hextra to accomplish these goals. In the areas where they rule there is little crime, no one goes hungry and everyone knows their place from birth to death. There is a rigid caste system. Of course all most all crime is punishable by death and you have no freedom to do anything other than what caste you are born in. To love someone of another caste is crime.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5951693, member: 9037"] I don't know if I agree with this completely. Fantasy worlds still need rules to operate by they internal logic. And the game still need some realism in it or I feel as if I am in a cartoon. For example getting your head chopped off with a vorpal sword means you are dead not that you can just pick up your head and walk around with it. Granted something undead or a monster with special properties might be able to do this. It is why I hate the whole idea of a PC who can fall off a mountain and always live. I don't want my PCs to be Wiley E Coyote. For some of us the fun part is having to deal with some realistic things after all the game was invented to be able to wargaming in a fantasy setting. I also like the idea of dealing with more mature themes like racism or slavery for example. And I prefer my evil to be more than a Bond supervillian but more like say Hitler. I like villains who don't think they are evil but believe what they are doing is the best for mankind. In my current campaign Tiamat is not evil she is lawful neutral her goal is to rule the humoniod races and put in strong laws because she believes that the younger races are to violent, short sided and can't be trusted with power. She works with Hextra to accomplish these goals. In the areas where they rule there is little crime, no one goes hungry and everyone knows their place from birth to death. There is a rigid caste system. Of course all most all crime is punishable by death and you have no freedom to do anything other than what caste you are born in. To love someone of another caste is crime. [/QUOTE]
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