Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Evil Vs. Neutral - help me explain?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercule" data-source="post: 6615955" data-attributes="member: 5100"><p>This. I learned this, in spades, when I started running Vampire: the Masquerade, where there are mechanical penalties for evil behavior. By the end of the second session, I determined that there could only be one definition of good and evil and that only the GM could make that call. I don't care what you believe about various political/religious/philosophic questions IRL, it's got to be the GM. That carried over to D&D.</p><p></p><p>The good news for my players is that I allow evil characters; as long as you aren't disruptive, I don't care. Also, there are no mechanical penalties for alignments in 98%+ of cases. You can act however you want, but I determine how that's described. Also, I'm more than willing to tell you, up front, whether I consider an act good, evil, lawful, or chaotic.</p><p></p><p>Here's my high-level:</p><p>Good: Willing to actively help someone else out, at cost to yourself.</p><p>Evil: Willing to actively damage someone else, for relatively minor gain.</p><p>Morally Neutral: Will help others if there is little/no personal cost. Unwilling to inflict significant harm on others except under duress.</p><p></p><p>Lawful: Tendency to think in terms of groups, patterns, etc. This tends to lead to codified laws, formal honor, and other structured relation to the world. Does <u>not</u> require adherence to all laws, just a desire to organize things.</p><p>Chaotic: Tendency to think in terms of individuals, specific circumstances, etc. This tend to lead to disregard for laws, reliance on judgement, and other adaptable relation to the world. Does <u>not</u> require antagonism, just a desire to be free.</p><p>Ethically Neutral: Favors neither extreme. Could be actively balanced between the two extremes. More likely to think you're doing too much navel-gazing.</p><p></p><p>Personally, I hate when people look at Chaotic Neutral as either "crazy" or "get away with anything". Mental health is not an alignment. All alignments have to be meaningful. Chaotic Neutral is an individualistic person who rarely acts with either charity of cruelty.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6615955, member: 5100"] This. I learned this, in spades, when I started running Vampire: the Masquerade, where there are mechanical penalties for evil behavior. By the end of the second session, I determined that there could only be one definition of good and evil and that only the GM could make that call. I don't care what you believe about various political/religious/philosophic questions IRL, it's got to be the GM. That carried over to D&D. The good news for my players is that I allow evil characters; as long as you aren't disruptive, I don't care. Also, there are no mechanical penalties for alignments in 98%+ of cases. You can act however you want, but I determine how that's described. Also, I'm more than willing to tell you, up front, whether I consider an act good, evil, lawful, or chaotic. Here's my high-level: Good: Willing to actively help someone else out, at cost to yourself. Evil: Willing to actively damage someone else, for relatively minor gain. Morally Neutral: Will help others if there is little/no personal cost. Unwilling to inflict significant harm on others except under duress. Lawful: Tendency to think in terms of groups, patterns, etc. This tends to lead to codified laws, formal honor, and other structured relation to the world. Does [U]not[/U] require adherence to all laws, just a desire to organize things. Chaotic: Tendency to think in terms of individuals, specific circumstances, etc. This tend to lead to disregard for laws, reliance on judgement, and other adaptable relation to the world. Does [U]not[/U] require antagonism, just a desire to be free. Ethically Neutral: Favors neither extreme. Could be actively balanced between the two extremes. More likely to think you're doing too much navel-gazing. Personally, I hate when people look at Chaotic Neutral as either "crazy" or "get away with anything". Mental health is not an alignment. All alignments have to be meaningful. Chaotic Neutral is an individualistic person who rarely acts with either charity of cruelty. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Evil Vs. Neutral - help me explain?
Top