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<blockquote data-quote="Lanefan" data-source="post: 8030755" data-attributes="member: 29398"><p>That's a key point: the effects of any WotC changes to the game won't be seen now, but in ten years players new to the game during that time will quite logically start out with (and likely maintain) different expectations than old-timers like me, because that's how the game is being presented, and therein lies the potential clash.</p><p></p><p>We already see this now, in a more game-only way, with new players having expectations around near-guaranteed combat winnability and very rapid healing-recovery amd lower lethality that simply don't match what a lot of old-timers cut their teeth on, and it leads to headaches and arguments when one type of player tries to play at the table of another.</p><p></p><p>Agreed. The trick is to not have those styles become so incompatible that one style simply cannot play with another.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8030755, member: 29398"] That's a key point: the effects of any WotC changes to the game won't be seen now, but in ten years players new to the game during that time will quite logically start out with (and likely maintain) different expectations than old-timers like me, because that's how the game is being presented, and therein lies the potential clash. We already see this now, in a more game-only way, with new players having expectations around near-guaranteed combat winnability and very rapid healing-recovery amd lower lethality that simply don't match what a lot of old-timers cut their teeth on, and it leads to headaches and arguments when one type of player tries to play at the table of another. Agreed. The trick is to not have those styles become so incompatible that one style simply cannot play with another. [/QUOTE]
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