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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Evolution of Rules, is it really a good thing or not?
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<blockquote data-quote="billd91" data-source="post: 6222663" data-attributes="member: 3400"><p>These are objective criteria? </p><p></p><p>Better presentation/consistency of writing style may affect how the game is communicated, but is it the game itself? That doesn't sound like a very good marker of a modern game to me.</p><p></p><p>Adapts better to different genres - better by whose standards? Niche games are, by definition, less "modern" than generic ones?</p><p></p><p>Faster and easier to learn - isn't that a measure of complexity not modernity? PanzerBlitz is easier to learn than Advanced Squad Leader but it is, by no stretch of the imagination, more modern.</p><p></p><p>More diverse player pool - D&D has a pretty diverse player pool, these boards should tell you that and I can tell you that off the boards it's even more diverse than it is here. But isn't that a measure of the market, not the game itself?</p><p></p><p>Offers more advice - I can't think of a game that has offered more advice, over the years, than D&D and that includes all editions. Must be a modern game!</p><p></p><p>Fits on bookshelves more easily - Really? Those original D&D booklets fit on the shelf great. Better than 4e's books. So it's more modern?</p><p></p><p>They were cheaper too.</p><p></p><p>And I can get PDFs of them.</p><p></p><p></p><p></p><p>For the most part, I don't see many of those factors as being relevant to determining how modern a game is or how modern games are objectively better than older ones. Any game can be written with more or less effective methods of communication and layout but, as always, there are trade-offs. The 4e books, I thought, we well-laid out and read with a lot of clarity, yet a lot of people complain about them being difficult to read. They're easy to refer to, but dull to read through and aren't very inspiring. In contrast, the 1e DMG may be harder to refer to, but it's a lot more fun to read through and generate inspiration to play. Which is better? </p><p></p><p>Basically, I think you've got a really idiosyncratic list of what you consider "modern" and better - but that's a subjective viewpoint.</p></blockquote><p></p>
[QUOTE="billd91, post: 6222663, member: 3400"] These are objective criteria? Better presentation/consistency of writing style may affect how the game is communicated, but is it the game itself? That doesn't sound like a very good marker of a modern game to me. Adapts better to different genres - better by whose standards? Niche games are, by definition, less "modern" than generic ones? Faster and easier to learn - isn't that a measure of complexity not modernity? PanzerBlitz is easier to learn than Advanced Squad Leader but it is, by no stretch of the imagination, more modern. More diverse player pool - D&D has a pretty diverse player pool, these boards should tell you that and I can tell you that off the boards it's even more diverse than it is here. But isn't that a measure of the market, not the game itself? Offers more advice - I can't think of a game that has offered more advice, over the years, than D&D and that includes all editions. Must be a modern game! Fits on bookshelves more easily - Really? Those original D&D booklets fit on the shelf great. Better than 4e's books. So it's more modern? They were cheaper too. And I can get PDFs of them. For the most part, I don't see many of those factors as being relevant to determining how modern a game is or how modern games are objectively better than older ones. Any game can be written with more or less effective methods of communication and layout but, as always, there are trade-offs. The 4e books, I thought, we well-laid out and read with a lot of clarity, yet a lot of people complain about them being difficult to read. They're easy to refer to, but dull to read through and aren't very inspiring. In contrast, the 1e DMG may be harder to refer to, but it's a lot more fun to read through and generate inspiration to play. Which is better? Basically, I think you've got a really idiosyncratic list of what you consider "modern" and better - but that's a subjective viewpoint. [/QUOTE]
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Evolution of Rules, is it really a good thing or not?
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