Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Evolution of the Fighter
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="justanobody" data-source="post: 4543204" data-attributes="member: 70778"><p>The fighter will not fail every time, that is the DM/player flaw, to think that it must be some hard cold stats that dictate what you can and cannot try to do.</p><p></p><p>Is there a rule for going to the bathroom in D&D? No? Then you characters never do.</p><p></p><p>So what does that mean for them? Do all the races including "human" have no organs for this? Do the use all food materials they consume?</p><p></p><p>There will not, and should not be cold hard stats for everything, and just because there is no cold hard stats, does not mean you cannot try, and/or that trying will fail.</p><p></p><p>Do you think PCs were born as a rogue able to pick-pockets?</p><p></p><p>Does a fighter trying to pick a few pockets automatically convert them to a rogue?</p><p></p><p>I don't know what you are playing, but it is NOT how the game works. It is just how your group plays it.</p><p></p><p>If you feel your group is playing it wrong, then you should talk with your group to loosen up a bit and explore their own imagination more, and see exactly what a fighter can or cannot do is only limited to your own ability to come up with something to do.</p><p></p><p>D&D isn't a MMO where you hit an invisible wall because you reached the end of the zone, and have to use the correct exit point to transfer to the next zone. You can climb the trees, and you can dig a hole in the ground. The whole stays there until someone of time fills it up, not until the zone is reset or the ground respawns so other people can dig there.</p></blockquote><p></p>
[QUOTE="justanobody, post: 4543204, member: 70778"] The fighter will not fail every time, that is the DM/player flaw, to think that it must be some hard cold stats that dictate what you can and cannot try to do. Is there a rule for going to the bathroom in D&D? No? Then you characters never do. So what does that mean for them? Do all the races including "human" have no organs for this? Do the use all food materials they consume? There will not, and should not be cold hard stats for everything, and just because there is no cold hard stats, does not mean you cannot try, and/or that trying will fail. Do you think PCs were born as a rogue able to pick-pockets? Does a fighter trying to pick a few pockets automatically convert them to a rogue? I don't know what you are playing, but it is NOT how the game works. It is just how your group plays it. If you feel your group is playing it wrong, then you should talk with your group to loosen up a bit and explore their own imagination more, and see exactly what a fighter can or cannot do is only limited to your own ability to come up with something to do. D&D isn't a MMO where you hit an invisible wall because you reached the end of the zone, and have to use the correct exit point to transfer to the next zone. You can climb the trees, and you can dig a hole in the ground. The whole stays there until someone of time fills it up, not until the zone is reset or the ground respawns so other people can dig there. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Evolution of the Fighter
Top