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Evolution of your game - minis, markers and whatnot
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<blockquote data-quote="Desdichado" data-source="post: 6009560" data-attributes="member: 2205"><p>I have a dry erase battle mat and some of the prepainted minis... and a few older minis (mostly from Citadel or Privateer, actually--although I've also got some much older Ral Partha or Rafm or whatever miniatures kicking around as well) that are painted by me.</p><p></p><p>In general, though, I've never liked the miniatures tactical game within D&D, and it's something that I've never appreciated and want to minimize rather than emphasize. I've made my peace (mostly) with d20 games, but that's still one of my biggest sticking points; it's much harder to run combat without a graphical representation of the combat, and I greatly prefer not to have graphical representation of combat at all.</p><p></p><p>I also dislike minis because as cool as they can look if sculpted and painted very well, there is still a major discrepancy between what I can produce on the table and what I and my players can imagine in our heads. Miniatures tactical games are fine, and I flirted with both Warmachine, Warhammer, and several others--as well as played Blood Bowl enthusiastically for many years--but it's a completely different beast than my roleplaying hobby, and I frankly dislike the combination of the two. They are not peanut butter and chocolate, and they do not taste great together.</p><p></p><p>I know the roots of the hobby are in wargaming. I get that. But <u><em><strong>I</strong></em></u> did not come into the hobby through wargaming, and I've never seen wargaming and RPGs are really very closely related hobbies at all. Or that because I like one, I must like the other, or that I would like one for the same reasons as the other. To me, roleplaying is about collaborative story-telling. I'm interested in it because of my interest in fantasy stories, novels, action-adventure movies and the like. <em>That's</em> what I want to emphasize in my RPG hobby. Representing combat through miniatures on a battle-mat or scultped dungeon, or anything else, has never had any appeal to me. </p><p></p><p>And for the same reason, frankly, the entire concept of dungeoneering has no appeal for me either.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 6009560, member: 2205"] I have a dry erase battle mat and some of the prepainted minis... and a few older minis (mostly from Citadel or Privateer, actually--although I've also got some much older Ral Partha or Rafm or whatever miniatures kicking around as well) that are painted by me. In general, though, I've never liked the miniatures tactical game within D&D, and it's something that I've never appreciated and want to minimize rather than emphasize. I've made my peace (mostly) with d20 games, but that's still one of my biggest sticking points; it's much harder to run combat without a graphical representation of the combat, and I greatly prefer not to have graphical representation of combat at all. I also dislike minis because as cool as they can look if sculpted and painted very well, there is still a major discrepancy between what I can produce on the table and what I and my players can imagine in our heads. Miniatures tactical games are fine, and I flirted with both Warmachine, Warhammer, and several others--as well as played Blood Bowl enthusiastically for many years--but it's a completely different beast than my roleplaying hobby, and I frankly dislike the combination of the two. They are not peanut butter and chocolate, and they do not taste great together. I know the roots of the hobby are in wargaming. I get that. But [U][I][B]I[/B][/I][/U] did not come into the hobby through wargaming, and I've never seen wargaming and RPGs are really very closely related hobbies at all. Or that because I like one, I must like the other, or that I would like one for the same reasons as the other. To me, roleplaying is about collaborative story-telling. I'm interested in it because of my interest in fantasy stories, novels, action-adventure movies and the like. [I]That's[/I] what I want to emphasize in my RPG hobby. Representing combat through miniatures on a battle-mat or scultped dungeon, or anything else, has never had any appeal to me. And for the same reason, frankly, the entire concept of dungeoneering has no appeal for me either. [/QUOTE]
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