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<blockquote data-quote="eyebeams" data-source="post: 2300188" data-attributes="member: 9225"><p>Compared to playing RPGs? Surely you can't be implying something as ridiculous as the idea that there are more RPGers thanat minimum) rec football players? </p><p></p><p></p><p></p><p>Then you're all about teh pop culture, d00d. Sorry.</p><p></p><p> </p><p></p><p>Actually, it's called irony, d00d. Irony is the contextual exploration of implied meanings that differ from the literal meaning of a given text.</p><p></p><p> </p><p></p><p>So is this the appropriate time to accuse you of hypocrisy?</p><p></p><p> </p><p></p><p>It depends on the woman, really. Is your argument degrading so rapidly that these halfhearted ad hominems are necessary . . . d00d?</p><p></p><p> </p><p></p><p>We're not really limiting our conversation to the WotC core books, are we? And yes, it is. Really, take a look outside the </p><p></p><p> </p><p></p><p>So in other words, your entire argument about RPGs being more sophisticated fare is something you cannot even put into practice yourself.</p><p></p><p>Perhaps the reason these "sophisticated" gamers you speak of are buying mixed motif stuff is because your argument was specious to begin with. Gamers are not especially smart folks. They -- and you -- feed from the same cultural trough as anybody else. The most popular genres in gaming are the most popular ones in fiction and film. </p><p></p><p>You're just not special, and neither are your friends.</p><p></p><p> </p><p></p><p>Gareth's work is not "less creative." It fills a niche in a particular fashion. But these opportunities are not as comon and open as you are saying. The vast majority of products have been useless fantasy retreads.</p><p></p><p> </p><p></p><p>No, not really. RPGNow and companies give the illusion that they are filling a demand, but past basic niche-filling, they aren't. The vast majority of products sell poorly and do not generate repeat demand. The cynical part of me thinks that this is why publishing "companies" asked RPGNow to get rid of specific sales numbers. When they were there, you got to see that the balance of game supplement sales there can't even crack 50 copies.</p><p></p><p> </p><p></p><p>You're dliberately missing the point. The first time it was a good idea. The second time there might be hope for a superior product. The 3rd to xth time? Give me a bloody break. And that' 3rd to Xth is where the majority are.</p></blockquote><p></p>
[QUOTE="eyebeams, post: 2300188, member: 9225"] Compared to playing RPGs? Surely you can't be implying something as ridiculous as the idea that there are more RPGers thanat minimum) rec football players? Then you're all about teh pop culture, d00d. Sorry. Actually, it's called irony, d00d. Irony is the contextual exploration of implied meanings that differ from the literal meaning of a given text. So is this the appropriate time to accuse you of hypocrisy? It depends on the woman, really. Is your argument degrading so rapidly that these halfhearted ad hominems are necessary . . . d00d? We're not really limiting our conversation to the WotC core books, are we? And yes, it is. Really, take a look outside the So in other words, your entire argument about RPGs being more sophisticated fare is something you cannot even put into practice yourself. Perhaps the reason these "sophisticated" gamers you speak of are buying mixed motif stuff is because your argument was specious to begin with. Gamers are not especially smart folks. They -- and you -- feed from the same cultural trough as anybody else. The most popular genres in gaming are the most popular ones in fiction and film. You're just not special, and neither are your friends. Gareth's work is not "less creative." It fills a niche in a particular fashion. But these opportunities are not as comon and open as you are saying. The vast majority of products have been useless fantasy retreads. No, not really. RPGNow and companies give the illusion that they are filling a demand, but past basic niche-filling, they aren't. The vast majority of products sell poorly and do not generate repeat demand. The cynical part of me thinks that this is why publishing "companies" asked RPGNow to get rid of specific sales numbers. When they were there, you got to see that the balance of game supplement sales there can't even crack 50 copies. You're dliberately missing the point. The first time it was a good idea. The second time there might be hope for a superior product. The 3rd to xth time? Give me a bloody break. And that' 3rd to Xth is where the majority are. [/QUOTE]
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