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ExalteD&D: Snow Raven, bard/paladin/warblade
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<blockquote data-quote="jasin" data-source="post: 3409384" data-attributes="member: 7531"><p><span style="font-size: 9px">I first posted this in Plots, Place & Rogues! but I figured it's just as appropriate here, since the focus is really on the rules, rather than the character's... well, character.</span></p><p></p><p>Snow Raven is rather more combative than a typical Eclipse, but then, the Chosen of the Unconquered Sun are by definition anything but typical. He appears as a slight but fit man in his early twenties, with dark eyes and midnight-black hair streaked with a few strands of silver at his temples. His dress is unassuming, but he projects an air of tremendous confidence. At his back is a bastard sword with a single white feather instead of a tassel.</p><p></p><p>[code]Snow Raven</p><p>male LG human bard 6/paladin 5/warblade 1</p><p></p><p>Str 14 Fort +8+2+2+6 +18</p><p>Dex 14 Ref +6+2+2+6 +16</p><p>Con 14 Will +6+1+2+6 +15</p><p>Int 10</p><p>Wis 12 AC 21 (+2 Dex, +7 arm, +2 shi, +1)</p><p>Cha 22 hp 81</p><p> Init +4</p><p> Spd 40 ft.</p><p>BAB +10/+5</p><p>melee +12/+7</p><p>ranged +12/+7</p><p></p><p>Raven's Talon +16/+11 1d10+4 19-20/x2</p><p></p><p>concentration +15+2 +17</p><p>diplomacy +15+6+6 +27</p><p>jump +10+2+6 +18</p><p>tumble +10+2+7 +19</p><p>perform (sing) +6 +6 +12</p><p>sense motive +5 +1 +6 </p><p>nobility +5 +0 +5</p><p>history +5 +0 +5</p><p>bluff +5 +6 +11</p><p>perform (dance) +5 +6 +11</p><p>bardic +6 +0+2 +8</p><p></p><p>Bardic music 11/day</p><p> countersong</p><p> fascinate</p><p> inspire courage +1</p><p> inspire competence</p><p> (suggestion (DC 19) not available due to low ranks in perform)</p><p></p><p>Bard spells known (3/5/4, DC 16 + level)</p><p>0--dancing lights, detect magic, read magic, mage hand, message,</p><p> prestidigitation</p><p>1st--swift expeditious retreat, cure light wounds, feather fall</p><p>2nd--swift fly, whirling blade, bladeweave</p><p></p><p>Aura of good</p><p>Detect evil at will</p><p>Smite evil 2/day, +6 attack, +11 damage</p><p>Lay on hands 30 hp</p><p>Aura of courage</p><p>Divine health</p><p>Turn undead 9/day</p><p>Smiting charge</p><p></p><p>Paladin spells prepared (1, DC 11 + level)</p><p>1st--rhino's rush</p><p></p><p>Maneuvers known/perpared:</p><p>1st--moment of perfect mind</p><p>2nd--emerald razor</p><p>3rd--insightful strike</p><p></p><p>Stances known:</p><p>1st--leading the charge</p><p></p><p>Power Attack</p><p>Exotic Weapon Proficiency (bastard sword)</p><p>Devoted Performer</p><p>Divine Might</p><p>Snowflake Wardance</p><p>Song of the White Raven</p><p></p><p>Posessions: Raven's Talon, circlet of charisma +4, amulet of of health +2,</p><p>mithral chain shirt +3, cloak of resistance +2, slippers of battledancing,</p><p>pearl of power I (3), ring of force shield, ioun stone (+1 AC), 8,000 gp</p><p>in misc. gear, gems and coins.</p><p></p><p>Raven's Talon is a +1 martial discipline (White Raven) crystal echoblade.[/code]</p><p>If he were really an Exalted character, this would be Snow Raven's combos:</p><p></p><p><strong>Whirling Talon:</strong> <em>With an intricate flourish, the man sends his blade whirling through the air, cutting down enemies, before returning to his hand.</em> Standard action, +20 melee attack, 1d10+16 damage to everything in a 60 ft. line. (whirling blade + Divine Might)</p><p></p><p><strong>Deadly Snowflake Draws the Eye:</strong> <em>His humming sword outstreched in one hand, the man starts spining and singing, the forms of his dance suggesting a snowflake observed from up close, an illusion so compelling that you feel an overwhelming urge to just stand and watch the pattern.</em> As a swift action, gain the following: +25 melee attack, 1d10+16 damage +3 sonic, must move 10 ft. before attacking. +1 morale to attack and damage and saves vs. fear and charm to allies. On the second and subsequent rounds of the dance, opponent hit must make a DC 18 Will save or be dazed for 1 round. Lasts 5 rounds. (Divine Might + Snowlake Wardance + slippers of battledancing + bladeweave)</p><p></p><p><strong>Emerald Raven Rush:</strong> <em>Sword held in both hands, the man charges, leaving clear greenish motes in his wake. With a mighty overhead swing, he brings down his sword in an arc of green light. The blow strikes with impossible force for someone of that stature, cutting through shield and armour, sinew and bone.</em> Full-round action, charge 80 ft. and attack evil opponent, +15 melee touch attack, 2d10+100 damage. (smiting charge + rhino's rush + smite + emerald razor + Power Attack + Divine Might) Alternately charge up to 120 ft., even over water, chasms or thin air and lands safely afterwards, but in that case, deal only 1d8+50 damage. (smiting charge + smite + emerald razor + Power Attack + swift fly + feather fall)</p></blockquote><p></p>
[QUOTE="jasin, post: 3409384, member: 7531"] [size=1]I first posted this in Plots, Place & Rogues! but I figured it's just as appropriate here, since the focus is really on the rules, rather than the character's... well, character.[/size] Snow Raven is rather more combative than a typical Eclipse, but then, the Chosen of the Unconquered Sun are by definition anything but typical. He appears as a slight but fit man in his early twenties, with dark eyes and midnight-black hair streaked with a few strands of silver at his temples. His dress is unassuming, but he projects an air of tremendous confidence. At his back is a bastard sword with a single white feather instead of a tassel. [code]Snow Raven male LG human bard 6/paladin 5/warblade 1 Str 14 Fort +8+2+2+6 +18 Dex 14 Ref +6+2+2+6 +16 Con 14 Will +6+1+2+6 +15 Int 10 Wis 12 AC 21 (+2 Dex, +7 arm, +2 shi, +1) Cha 22 hp 81 Init +4 Spd 40 ft. BAB +10/+5 melee +12/+7 ranged +12/+7 Raven's Talon +16/+11 1d10+4 19-20/x2 concentration +15+2 +17 diplomacy +15+6+6 +27 jump +10+2+6 +18 tumble +10+2+7 +19 perform (sing) +6 +6 +12 sense motive +5 +1 +6 nobility +5 +0 +5 history +5 +0 +5 bluff +5 +6 +11 perform (dance) +5 +6 +11 bardic +6 +0+2 +8 Bardic music 11/day countersong fascinate inspire courage +1 inspire competence (suggestion (DC 19) not available due to low ranks in perform) Bard spells known (3/5/4, DC 16 + level) 0--dancing lights, detect magic, read magic, mage hand, message, prestidigitation 1st--swift expeditious retreat, cure light wounds, feather fall 2nd--swift fly, whirling blade, bladeweave Aura of good Detect evil at will Smite evil 2/day, +6 attack, +11 damage Lay on hands 30 hp Aura of courage Divine health Turn undead 9/day Smiting charge Paladin spells prepared (1, DC 11 + level) 1st--rhino's rush Maneuvers known/perpared: 1st--moment of perfect mind 2nd--emerald razor 3rd--insightful strike Stances known: 1st--leading the charge Power Attack Exotic Weapon Proficiency (bastard sword) Devoted Performer Divine Might Snowflake Wardance Song of the White Raven Posessions: Raven's Talon, circlet of charisma +4, amulet of of health +2, mithral chain shirt +3, cloak of resistance +2, slippers of battledancing, pearl of power I (3), ring of force shield, ioun stone (+1 AC), 8,000 gp in misc. gear, gems and coins. Raven's Talon is a +1 martial discipline (White Raven) crystal echoblade.[/code] If he were really an Exalted character, this would be Snow Raven's combos: [b]Whirling Talon:[/b] [i]With an intricate flourish, the man sends his blade whirling through the air, cutting down enemies, before returning to his hand.[/i] Standard action, +20 melee attack, 1d10+16 damage to everything in a 60 ft. line. (whirling blade + Divine Might) [b]Deadly Snowflake Draws the Eye:[/b] [i]His humming sword outstreched in one hand, the man starts spining and singing, the forms of his dance suggesting a snowflake observed from up close, an illusion so compelling that you feel an overwhelming urge to just stand and watch the pattern.[/i] As a swift action, gain the following: +25 melee attack, 1d10+16 damage +3 sonic, must move 10 ft. before attacking. +1 morale to attack and damage and saves vs. fear and charm to allies. On the second and subsequent rounds of the dance, opponent hit must make a DC 18 Will save or be dazed for 1 round. Lasts 5 rounds. (Divine Might + Snowlake Wardance + slippers of battledancing + bladeweave) [b]Emerald Raven Rush:[/b] [i]Sword held in both hands, the man charges, leaving clear greenish motes in his wake. With a mighty overhead swing, he brings down his sword in an arc of green light. The blow strikes with impossible force for someone of that stature, cutting through shield and armour, sinew and bone.[/i] Full-round action, charge 80 ft. and attack evil opponent, +15 melee touch attack, 2d10+100 damage. (smiting charge + rhino's rush + smite + emerald razor + Power Attack + Divine Might) Alternately charge up to 120 ft., even over water, chasms or thin air and lands safely afterwards, but in that case, deal only 1d8+50 damage. (smiting charge + smite + emerald razor + Power Attack + swift fly + feather fall) [/QUOTE]
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