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Exalted for someone who doesn't like the d10 system
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<blockquote data-quote="Sanzuo" data-source="post: 4637585" data-attributes="member: 66180"><p>I will say my favorite thing about Exalted is the setting. I don't think there is another pre-generated gaming setting out there that I like more. It's unique "Journey to the West"-style eastern influences and emphasis on flavor and coolness just mesh well with me and I never have problems coming up with plot ideas for the system.</p><p></p><p>That being said, the d10 system is broken as hell. There's very little moderation that keeps players from making their characters the most powerful beings in existence right from the get-go. In my first Exalted game I ran each one of my players created characters that had maximized melee combat pools. Each one of these characters were the best swordsmen in Creation... and they all just happened to meet up and go on wacky adventures together.</p><p></p><p>Now, actually, that does sound like the classic wuxia setup. So no complaints there. If you are concerned with things like game balance and if your players are the kind to min/max to the extreme like most people are when they play D&D, then prepare for a bunch of Olympian Gods to do stuff like rending through cities with swords as big as they are and bicycle kicking airships into mountains.</p><p></p><p>On the other hand, I did play with a completely different group that seemed to have no interest in min-maxing whatsoever. It was a completely different experience! We were able to mix Solar Exalted with Lunars, Dragon-Blooded, Alchemical and Spirit-Blooded all in the same party! There was never any consideration for who was "more powerful" because everyone had their own skills, specialties and unique stories to contribute to the game. In fact I was guilty of minmaxing in that particular group and I quickly got bored of my character because, even though he could have probably taken the rest of the party all at once with his hand tied behind his back I simply hadn't developed a very interesting background for him. So I ended up retiring the character and taking over as Storyteller.</p><p></p><p>Neither style is "correct." They're both fun because Exalted kicks major ass as a setting. I try not to let the system get in the way of the game, but there can be some unfortunate hang-ups with fairness and other things.</p><p></p><p>Also, we've played most of our Exalted in 1e which was much less balanced than 2e but considerably more fun.</p></blockquote><p></p>
[QUOTE="Sanzuo, post: 4637585, member: 66180"] I will say my favorite thing about Exalted is the setting. I don't think there is another pre-generated gaming setting out there that I like more. It's unique "Journey to the West"-style eastern influences and emphasis on flavor and coolness just mesh well with me and I never have problems coming up with plot ideas for the system. That being said, the d10 system is broken as hell. There's very little moderation that keeps players from making their characters the most powerful beings in existence right from the get-go. In my first Exalted game I ran each one of my players created characters that had maximized melee combat pools. Each one of these characters were the best swordsmen in Creation... and they all just happened to meet up and go on wacky adventures together. Now, actually, that does sound like the classic wuxia setup. So no complaints there. If you are concerned with things like game balance and if your players are the kind to min/max to the extreme like most people are when they play D&D, then prepare for a bunch of Olympian Gods to do stuff like rending through cities with swords as big as they are and bicycle kicking airships into mountains. On the other hand, I did play with a completely different group that seemed to have no interest in min-maxing whatsoever. It was a completely different experience! We were able to mix Solar Exalted with Lunars, Dragon-Blooded, Alchemical and Spirit-Blooded all in the same party! There was never any consideration for who was "more powerful" because everyone had their own skills, specialties and unique stories to contribute to the game. In fact I was guilty of minmaxing in that particular group and I quickly got bored of my character because, even though he could have probably taken the rest of the party all at once with his hand tied behind his back I simply hadn't developed a very interesting background for him. So I ended up retiring the character and taking over as Storyteller. Neither style is "correct." They're both fun because Exalted kicks major ass as a setting. I try not to let the system get in the way of the game, but there can be some unfortunate hang-ups with fairness and other things. Also, we've played most of our Exalted in 1e which was much less balanced than 2e but considerably more fun. [/QUOTE]
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Exalted for someone who doesn't like the d10 system
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