Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Example from the worst TSR adventure module(s) ever published
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rystil Arden" data-source="post: 2578201" data-attributes="member: 29014"><p>Hmmm....writing new encounters is fun, so I'll give it a try <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>------</p><p></p><p>Encounter #16: The Tormented Knight</p><p></p><p>As the party enters the clearing in the forest, read the description below:</p><p></p><p></p><p></p><p>Thomas (AC 3 [full-plate]; MV 6'; HD 5+1; hp 4; #AT 1; Dmg 1-12 [katana]; % Lair 50%) has been trapped in a cave by an evil ogre that wants to marry his girlfriend. The ogre tried to put William to sleep, but it didn't work, so he trapped him so deep in the cave that nobody could ever find him or even hear him ask for help. Now Thomas is still there, and so he asks the PCs for help. </p><p></p><p>William would never attack the party or steal their things because he is a man of honour. Roll 1d6. On a 1 or 2, the party is surprised, on a 2 or 3, William steals the PCs' most valuable magic item and runs away, on a roll of 5, he attacks, and on a roll of 6, the ogre is surprised. </p><p></p><p>If the PCs try to move the rocks to help Thomas escape from the cave, they must succeed at a Strength check. If they fail, then roll 1d6, and consult the following chart:</p><p></p><p>1- 200 gold gets lost in the rocks</p><p>2- A small forest gnome bites the PC's ankles with a THAC0 of 18, dealing 2 damage, then he scampers away</p><p>3- The dragon runs away, leaving behind the smoky afterimage of a walrus</p><p>4- All of the PCs' magical items are transformed into nymphs, no saving throw. The nymphs will hide in the secret door unless the party has already paid the halfling innkeeper 50 gold, in which case, he locked the door for them</p><p>5- The rocks Polymorph into a river--refer to the River encounter above</p><p>6- Roll again</p><p></p><p>If they succeed, Thomas escape from the cave, and he will give them 100 gold and their choice of a potion of Teleport, an oil of Transmute Rock to Mud, or a potion of Phase Door. Afterwards, he asks for their help in defeating the troll, which has just appeared because it was angry that they freed him.</p><p></p><p>The troll (AC 1 [trolly-hide]; MV 12'; HD 6+3; hp 2; #AT 3; Dmg 1-7 + 5 [ogre smashing]; % Lair 100%) never leaves its lair, and it fights fiercely, though it does not sing or talk companionably to the players.</p><p></p><p>If it is slain, the PCs discover that the ogre was really not an ogre, but was actually William's girlfriend in disguise, who was a magic-user, and she didn't really like him, so she pretended to be a troll. </p><p></p><p>If they cut her body open, they will find three pearls, each worth 75 gold pieces, inside of her stomach because she liked to eat pearls whole when she cast the Identify spell, and so she choked on them and died. She won't let the PCs have the pearls normally, unless they defeat the gnolls, in which case she hides in the secret door under the log.</p><p></p><p>Thomas does not have anything that can be stolen, but if the party slays him, they discover that he is really a girl pretending to be a knight, but they couldn't tell because he was wearing plate mail. No wonder he had so few hit points. That's why the other girl didn't like him because she knew he was a girl. At this point, 1d6 wererats appear and demand that the party surrender the nymphs.</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 2578201, member: 29014"] Hmmm....writing new encounters is fun, so I'll give it a try :D ------ Encounter #16: The Tormented Knight As the party enters the clearing in the forest, read the description below: Thomas (AC 3 [full-plate]; MV 6'; HD 5+1; hp 4; #AT 1; Dmg 1-12 [katana]; % Lair 50%) has been trapped in a cave by an evil ogre that wants to marry his girlfriend. The ogre tried to put William to sleep, but it didn't work, so he trapped him so deep in the cave that nobody could ever find him or even hear him ask for help. Now Thomas is still there, and so he asks the PCs for help. William would never attack the party or steal their things because he is a man of honour. Roll 1d6. On a 1 or 2, the party is surprised, on a 2 or 3, William steals the PCs' most valuable magic item and runs away, on a roll of 5, he attacks, and on a roll of 6, the ogre is surprised. If the PCs try to move the rocks to help Thomas escape from the cave, they must succeed at a Strength check. If they fail, then roll 1d6, and consult the following chart: 1- 200 gold gets lost in the rocks 2- A small forest gnome bites the PC's ankles with a THAC0 of 18, dealing 2 damage, then he scampers away 3- The dragon runs away, leaving behind the smoky afterimage of a walrus 4- All of the PCs' magical items are transformed into nymphs, no saving throw. The nymphs will hide in the secret door unless the party has already paid the halfling innkeeper 50 gold, in which case, he locked the door for them 5- The rocks Polymorph into a river--refer to the River encounter above 6- Roll again If they succeed, Thomas escape from the cave, and he will give them 100 gold and their choice of a potion of Teleport, an oil of Transmute Rock to Mud, or a potion of Phase Door. Afterwards, he asks for their help in defeating the troll, which has just appeared because it was angry that they freed him. The troll (AC 1 [trolly-hide]; MV 12'; HD 6+3; hp 2; #AT 3; Dmg 1-7 + 5 [ogre smashing]; % Lair 100%) never leaves its lair, and it fights fiercely, though it does not sing or talk companionably to the players. If it is slain, the PCs discover that the ogre was really not an ogre, but was actually William's girlfriend in disguise, who was a magic-user, and she didn't really like him, so she pretended to be a troll. If they cut her body open, they will find three pearls, each worth 75 gold pieces, inside of her stomach because she liked to eat pearls whole when she cast the Identify spell, and so she choked on them and died. She won't let the PCs have the pearls normally, unless they defeat the gnolls, in which case she hides in the secret door under the log. Thomas does not have anything that can be stolen, but if the party slays him, they discover that he is really a girl pretending to be a knight, but they couldn't tell because he was wearing plate mail. No wonder he had so few hit points. That's why the other girl didn't like him because she knew he was a girl. At this point, 1d6 wererats appear and demand that the party surrender the nymphs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Example from the worst TSR adventure module(s) ever published
Top