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General Tabletop Discussion
*Dungeons & Dragons
Example from the worst TSR adventure module(s) ever published
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<blockquote data-quote="Erik Mona" data-source="post: 2581032" data-attributes="member: 2174"><p><a href="http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=4023" target="_blank">http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=4023</a></p><p></p><p>That's our boy Carl's resume.</p><p></p><p>Another howler is "Patriots of Ulek." Here's an excerpt from an old review I wrote of it:</p><p></p><p>"To begin, a good portion of the module takes place in the province of Prinzfield, as the players make their way from Ulek's capitol to the home of the province's governor, in the City of Rittersmarche. This encompasses a third of the module, and yet each encounter is written in "boxed text," allowing absolutely no PC interaction with the surroundings. For example, in one encounter the PCs enter a town, talk with the populace, meet the local mayor, eat a meal with him and leave, all without ever having made a decision for themselves. This is fine if modules are meant to simply be a showcase of the designer's writing talents, but since that is not the point, it is not fine, and Patriots of Ulek suffers deathly because of it."</p><p></p><p>I'm trapped at work, but if someone has this adventure handy, I think the boxed text described above would make for good discussion fodder.</p><p></p><p>Oh, and Needle is absolutely terrible. I mean mind-numbingly awful.</p><p></p><p>--Erik</p></blockquote><p></p>
[QUOTE="Erik Mona, post: 2581032, member: 2174"] [url]http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=4023[/url] That's our boy Carl's resume. Another howler is "Patriots of Ulek." Here's an excerpt from an old review I wrote of it: "To begin, a good portion of the module takes place in the province of Prinzfield, as the players make their way from Ulek's capitol to the home of the province's governor, in the City of Rittersmarche. This encompasses a third of the module, and yet each encounter is written in "boxed text," allowing absolutely no PC interaction with the surroundings. For example, in one encounter the PCs enter a town, talk with the populace, meet the local mayor, eat a meal with him and leave, all without ever having made a decision for themselves. This is fine if modules are meant to simply be a showcase of the designer's writing talents, but since that is not the point, it is not fine, and Patriots of Ulek suffers deathly because of it." I'm trapped at work, but if someone has this adventure handy, I think the boxed text described above would make for good discussion fodder. Oh, and Needle is absolutely terrible. I mean mind-numbingly awful. --Erik [/QUOTE]
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