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Example from the worst TSR adventure module(s) ever published
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<blockquote data-quote="Tenser42" data-source="post: 2590285" data-attributes="member: 22098"><p>Hehe, great thread, I'll give it a go:</p><p></p><p>Encounter #20 : The Apple Festival</p><p></p><p>The characters come upon an Apple Festival. There are no guards standing or sitting on duty, nor are they singing and carousing. The characters should not sing either, if they do sing or dance loudly, one of the guards at the nearby cherry pie stand will come over and tell them to be quiet.</p><p></p><p>A small child will pick the pocket of the character with the highest charisma. Fat child: AC 2, HD 5, hp 1 each, Move 6/8 (skipping), # of attacks 1, damage 1-4 (apple), In Liar 100%. Roll on the chart:</p><p></p><p>1 : The little gnome pulls the largest apple out of the PC's pocket, and vanishes.</p><p>2 - 3 : A guard catches the child and throws a blueberry pie in it's face. (The pie hits on a 4 and does 1d10 fire damage)</p><p>3 - 4 : The child is really a nymph looking for apples. If the PC's don't have one, she will give them 100g if they can find one for her.</p><p>5 -6 : The fat thief only has one arm and begs the most attractive PC to help him bob for apples at a nearby stand.</p><p></p><p>Regardless of whether or not the PC's rescue the nymph from the large gnome, the guards will tell them to place their weapons in the barrel of apple sauce. The guards will not sing as the PC's do this.</p></blockquote><p></p>
[QUOTE="Tenser42, post: 2590285, member: 22098"] Hehe, great thread, I'll give it a go: Encounter #20 : The Apple Festival The characters come upon an Apple Festival. There are no guards standing or sitting on duty, nor are they singing and carousing. The characters should not sing either, if they do sing or dance loudly, one of the guards at the nearby cherry pie stand will come over and tell them to be quiet. A small child will pick the pocket of the character with the highest charisma. Fat child: AC 2, HD 5, hp 1 each, Move 6/8 (skipping), # of attacks 1, damage 1-4 (apple), In Liar 100%. Roll on the chart: 1 : The little gnome pulls the largest apple out of the PC's pocket, and vanishes. 2 - 3 : A guard catches the child and throws a blueberry pie in it's face. (The pie hits on a 4 and does 1d10 fire damage) 3 - 4 : The child is really a nymph looking for apples. If the PC's don't have one, she will give them 100g if they can find one for her. 5 -6 : The fat thief only has one arm and begs the most attractive PC to help him bob for apples at a nearby stand. Regardless of whether or not the PC's rescue the nymph from the large gnome, the guards will tell them to place their weapons in the barrel of apple sauce. The guards will not sing as the PC's do this. [/QUOTE]
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