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Example from the worst TSR adventure module(s) ever published
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<blockquote data-quote="Chris Danielson" data-source="post: 7000096" data-attributes="member: 6872104"><p>If we are just looking at editing issues, then yes, The Forest Oracle is in a class by itself, putting aside the ill-thought encounters. But we're looking at bad modules, and Eye of the Serpent falls below average. It was just boring, with a lot of random monsters thrown in as obstacles on the way down the mountain. I agree they tried something different, but I'll have to differ with you on the execution. Maybe it would be better if I had DMed it the way you did, but I tired it for the first time and wanted to see if the class-specific focus with the routes worked. It didn't. The party had a lot more fun with modules like N1, which had wilderness as well as town and dungeon features.</p><p></p><p>I liked the H series, even though the Battlesystem setup was very time-consuming. But I agree H4 got a too over the top with the demon princes and chaotic evil deities everywhere with the conduits, not to mention the lich city. As a high-level adventure, the whole series was better than the Queen of the Spiders supermodule, which quickly became hack-and-slash of giants and drow (I realize that may be sacrilege, but I'm not the first reviewer to say that).</p><p></p><p>I thought a really great - and tough -module was Dark Clouds Gather, which brought in aerial combat like underwater adventuring was for U3.</p></blockquote><p></p>
[QUOTE="Chris Danielson, post: 7000096, member: 6872104"] If we are just looking at editing issues, then yes, The Forest Oracle is in a class by itself, putting aside the ill-thought encounters. But we're looking at bad modules, and Eye of the Serpent falls below average. It was just boring, with a lot of random monsters thrown in as obstacles on the way down the mountain. I agree they tried something different, but I'll have to differ with you on the execution. Maybe it would be better if I had DMed it the way you did, but I tired it for the first time and wanted to see if the class-specific focus with the routes worked. It didn't. The party had a lot more fun with modules like N1, which had wilderness as well as town and dungeon features. I liked the H series, even though the Battlesystem setup was very time-consuming. But I agree H4 got a too over the top with the demon princes and chaotic evil deities everywhere with the conduits, not to mention the lich city. As a high-level adventure, the whole series was better than the Queen of the Spiders supermodule, which quickly became hack-and-slash of giants and drow (I realize that may be sacrilege, but I'm not the first reviewer to say that). I thought a really great - and tough -module was Dark Clouds Gather, which brought in aerial combat like underwater adventuring was for U3. [/QUOTE]
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