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Example from the worst TSR adventure module(s) ever published
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<blockquote data-quote="ErichTheGreen" data-source="post: 7582147" data-attributes="member: 6990685"><p>Been reading through the old modules from storage, mostly played 1e, haven't played at all since 2e was newish, getting back in now at 5e hence the unearthing. I just re-read this one and noted lots of problematic areas (plus many typos). </p><p></p><p>But what surprises me is that nobody in 37 pages mentioned that two different treasure hoards each contain a scroll of protection from weretigers. Not just one, but TWO! There are no weretigers in this module to protect against (oops, sorry, spoiler alert), it was something you could roll on the random treasure charts but rolling it TWICE?!? </p><p></p><p>And then there's the wilderness wandering monsters chart. You're travelling through a typical (European) temperate forest so you expect to see the bears, boars, wolves, wild dogs and then there are the orcs, gnolls, kobolds, skeletons but also some rather weird entries: Baboons? Hyenas? Tigers? TIGERS?!? Did somebody recently empty out a zoo? The weirdest though, has probably got to be the cavemen. It's almost like there's some kind of spatial anomaly in the midst of the woods spitting out creatures from other continents or eras. Or else that gypsy curse is way funkier than anyone realized...</p><p></p><p>(Also, no-one has mentioned that "gypsy" is now a politically incorrect ethnic slur, something not recognized in the 80s).</p><p></p><p>However, pencil marks on the player's map & pregen roster indicate I DM-ed this (at least, most of it) back in the 80s without noticing many of these issues, ah, the good old days...</p></blockquote><p></p>
[QUOTE="ErichTheGreen, post: 7582147, member: 6990685"] Been reading through the old modules from storage, mostly played 1e, haven't played at all since 2e was newish, getting back in now at 5e hence the unearthing. I just re-read this one and noted lots of problematic areas (plus many typos). But what surprises me is that nobody in 37 pages mentioned that two different treasure hoards each contain a scroll of protection from weretigers. Not just one, but TWO! There are no weretigers in this module to protect against (oops, sorry, spoiler alert), it was something you could roll on the random treasure charts but rolling it TWICE?!? And then there's the wilderness wandering monsters chart. You're travelling through a typical (European) temperate forest so you expect to see the bears, boars, wolves, wild dogs and then there are the orcs, gnolls, kobolds, skeletons but also some rather weird entries: Baboons? Hyenas? Tigers? TIGERS?!? Did somebody recently empty out a zoo? The weirdest though, has probably got to be the cavemen. It's almost like there's some kind of spatial anomaly in the midst of the woods spitting out creatures from other continents or eras. Or else that gypsy curse is way funkier than anyone realized... (Also, no-one has mentioned that "gypsy" is now a politically incorrect ethnic slur, something not recognized in the 80s). However, pencil marks on the player's map & pregen roster indicate I DM-ed this (at least, most of it) back in the 80s without noticing many of these issues, ah, the good old days... [/QUOTE]
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