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<blockquote data-quote="Coronoides" data-source="post: 6751307" data-attributes="member: 6801453"><p><span style="font-size: 18px">Asrai</span></p><p>Though listed here with the other elves Asrai are an Uncommon race. While uncommonly encountered the land dwellers know that the Asrai are fragile cowardly people worthy only of pity and curiosity.</p><p>Asrai are xenophobic stone-age elves native to cold northern seas. They are fully adapted to the frigid waters wearing tangles of seaweeds if that. The skin of an Asrai is icy cold to the touch. Most carry no possessions nor tools; any they do have are made of shells and stone or salvaged from shipwrecks. They are fragile gilled people and few ever learn the magical knack for breathing on land as their ancestors did before forsaking the land during the Mythic Age. PC Asrai can breathe air at 3rd level and generally should not join the party until that level.</p><p>* ½ Medium Humanoid (Elf) LA0, JL3</p><p><strong>Elf traits</strong> (PHB23).</p><p><strong>Subrace traits:</strong> Wis+1, Gills (you suffocate in air at 1st and 2nd level), PC Asrai are Amphibious at 3rd level but few NPC Asrai develop this ability at any level. Land speed 20ft, swim speed 35ft. Able to communicate with sea dwelling beasts. Proficient in Survival skill. Damage resistance Cold.</p><p><u>Mask of the Sea:</u> you can attempt to hide even when you are only lightly obscured by seaweeds, silt, and other natural underwater phenomena (as per Mask of the wild PHB24),. Cold Touch: when attacking with your unarmed strike (1 bludgeoning) if successful you may add 2d4 cold damage at 1st level. This is raised to 3d4 at 4th level and again to 4d4 at 8th level.</p><p></p><p></p><p>[sblock]</p><p>Asrai, Elf Subrace </p><p>Elf core C 6</p><p>Wis+1 P 2</p><p>Land speed 20 ! -7</p><p>Swim speed 35 F 0.5</p><p>Masks of the sea F 1.5</p><p>Speak with sea beasts I 1</p><p>survival skill P 2</p><p>Damage resistance cold ! 0.5</p><p>nat. weapons prof for cold touch X 0.25</p><p>Cold touch adds to unarmed 4d4COLD+1B progressive I 5.5</p><p> 12.25</p><p>Lesser Traits </p><p>Languages: elvish, sylvan common </p><p>speed 35 </p><p>Amphibious at 3rd </p><p></p><p>Switches </p><p>Gills </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Coronoides, post: 6751307, member: 6801453"] [SIZE=5]Asrai[/SIZE] Though listed here with the other elves Asrai are an Uncommon race. While uncommonly encountered the land dwellers know that the Asrai are fragile cowardly people worthy only of pity and curiosity. Asrai are xenophobic stone-age elves native to cold northern seas. They are fully adapted to the frigid waters wearing tangles of seaweeds if that. The skin of an Asrai is icy cold to the touch. Most carry no possessions nor tools; any they do have are made of shells and stone or salvaged from shipwrecks. They are fragile gilled people and few ever learn the magical knack for breathing on land as their ancestors did before forsaking the land during the Mythic Age. PC Asrai can breathe air at 3rd level and generally should not join the party until that level. * ½ Medium Humanoid (Elf) LA0, JL3 [B]Elf traits[/B] (PHB23). [B]Subrace traits:[/B] Wis+1, Gills (you suffocate in air at 1st and 2nd level), PC Asrai are Amphibious at 3rd level but few NPC Asrai develop this ability at any level. Land speed 20ft, swim speed 35ft. Able to communicate with sea dwelling beasts. Proficient in Survival skill. Damage resistance Cold. [U]Mask of the Sea:[/U] you can attempt to hide even when you are only lightly obscured by seaweeds, silt, and other natural underwater phenomena (as per Mask of the wild PHB24),. Cold Touch: when attacking with your unarmed strike (1 bludgeoning) if successful you may add 2d4 cold damage at 1st level. This is raised to 3d4 at 4th level and again to 4d4 at 8th level. [sblock] Asrai, Elf Subrace Elf core C 6 Wis+1 P 2 Land speed 20 ! -7 Swim speed 35 F 0.5 Masks of the sea F 1.5 Speak with sea beasts I 1 survival skill P 2 Damage resistance cold ! 0.5 nat. weapons prof for cold touch X 0.25 Cold touch adds to unarmed 4d4COLD+1B progressive I 5.5 12.25 Lesser Traits Languages: elvish, sylvan common speed 35 Amphibious at 3rd Switches Gills [/sblock] [/QUOTE]
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