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<blockquote data-quote="GreenTengu" data-source="post: 6762066" data-attributes="member: 6777454"><p>Since I did the Goblin, it is only fair to give the other small guys a shot. This one is ridiculously loaded up with abilities, probably has way too much, but the system says this is completely balanced. Maybe some of those 0 point abilities need to be jettisoned.</p><p></p><p>None of it really runs counter to what is in the DMG because that Kobold is a level 1 with really crappy attribute scores while a PC one would be one blessed with better attribute scores so their natural abilities would begin to shine. It is kind of within their concept that they have something powerful locked inside, but their lack of focus, opportunity, training and confidence keeps them helpless.</p><p></p><p><strong>Kobold</strong></p><p><strong>Attribute Adjustments:</strong> +2 Dexterity, +1 Constitution (6 points)</p><p><strong>Size:</strong> Small (-2 points)</p><p><strong>Speed:</strong> 30</p><p>Dark Vision 60', Sunlight Sensitivity (-7.5)</p><p>Unarmored Defense (1 Point)</p><p>Proficient with Natural Attacks, Deals 1d2 damage (1.5 points)</p><p>Proficient with Investigation (2 points)</p><p>Halfling Nimbleness (4 Points)</p><p>Naturally Stealthy (0 points)</p><p>Pack Tactics (2 points)</p><p>Stone Cunning (0 Points)</p><p>Proficient in one set of Artisans tools or Poisoner's Kit (0 Points)</p><p>Normal Speed Trap Search (4 points)</p><p>Advantage on Saves vs. Traps (0 Points)</p><p>Can Cast 1 Cantrip from the Sorcerer spell list at level 4 (1 point)</p><p><strong>Languages:</strong> Common and Draconic</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 6762066, member: 6777454"] Since I did the Goblin, it is only fair to give the other small guys a shot. This one is ridiculously loaded up with abilities, probably has way too much, but the system says this is completely balanced. Maybe some of those 0 point abilities need to be jettisoned. None of it really runs counter to what is in the DMG because that Kobold is a level 1 with really crappy attribute scores while a PC one would be one blessed with better attribute scores so their natural abilities would begin to shine. It is kind of within their concept that they have something powerful locked inside, but their lack of focus, opportunity, training and confidence keeps them helpless. [B]Kobold[/B] [B]Attribute Adjustments:[/B] +2 Dexterity, +1 Constitution (6 points) [B]Size:[/B] Small (-2 points) [B]Speed:[/B] 30 Dark Vision 60', Sunlight Sensitivity (-7.5) Unarmored Defense (1 Point) Proficient with Natural Attacks, Deals 1d2 damage (1.5 points) Proficient with Investigation (2 points) Halfling Nimbleness (4 Points) Naturally Stealthy (0 points) Pack Tactics (2 points) Stone Cunning (0 Points) Proficient in one set of Artisans tools or Poisoner's Kit (0 Points) Normal Speed Trap Search (4 points) Advantage on Saves vs. Traps (0 Points) Can Cast 1 Cantrip from the Sorcerer spell list at level 4 (1 point) [B]Languages:[/B] Common and Draconic [/QUOTE]
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