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General Tabletop Discussion
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Examples of Power Creep?
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<blockquote data-quote="Arnwyn" data-source="post: 2044078" data-attributes="member: 7701"><p>Well, d00d, I voted yes, but it's not (nor can it be) a "universal" yes. In the end, I can only answer <em>for my particular campaign</em>, and no one else's. (And, seeing the number of arguments on this thread, I don't think there is a standard campaign one can speak to.)</p><p></p><p>So, for example, I find that the Warlock and Scout are examples of power creep, but only for my particular campaign. The Warlock is built on a load of inappropriate assumptions by WotC that don't necessarily apply to my game (see the WotC website). And, again for my campaign, the Scout is a no-brainer compared to the Rogue (d8, cherry-picks all the 'better' skills).</p><p></p><p>Now, I have no problem with this - I have the freedom to choose whatever I want to allow IMC (and I do), so there isn't a "problem" with power creep. There just "is".</p></blockquote><p></p>
[QUOTE="Arnwyn, post: 2044078, member: 7701"] Well, d00d, I voted yes, but it's not (nor can it be) a "universal" yes. In the end, I can only answer [i]for my particular campaign[/i], and no one else's. (And, seeing the number of arguments on this thread, I don't think there is a standard campaign one can speak to.) So, for example, I find that the Warlock and Scout are examples of power creep, but only for my particular campaign. The Warlock is built on a load of inappropriate assumptions by WotC that don't necessarily apply to my game (see the WotC website). And, again for my campaign, the Scout is a no-brainer compared to the Rogue (d8, cherry-picks all the 'better' skills). Now, I have no problem with this - I have the freedom to choose whatever I want to allow IMC (and I do), so there isn't a "problem" with power creep. There just "is". [/QUOTE]
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