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Examples of Power Creep?
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<blockquote data-quote="Markn" data-source="post: 2045725" data-attributes="member: 21827"><p><strong>Merric</strong></p><p></p><p>It isn't necessary for the warmage to take the wizard level early on. Just that it can be done. Honestly, IMO fireball isn't an end all be all spell. Remember, if you are able to cast 5 of the same spells from your reprotoire (sp?) that are extremely effective against whatever you are fighting, are you going to miss fireball? Not at all. The lowly wizard may have it but he can cast it once maybe twice a day and if so he has no other 3rd level spells. It's even worse for him if he memorized it and you are fighting fire creatures. Now that spell is useless. The warmage says, no biggie, I'll change to a spell that IS effective. Once he has one that works he uses it over and over and over and over and over till its dead. That is an effective use of spells. What good is the wizard if he memorizes the wrong spells for the day. His power is reduced drastically. Being always ready as the warmage is, is extremely potent. It's not always about the numbers and the max damage you can do...anyone with tactics will tell you that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>In addition to that, once both classes have evolved to mid levels the power difference in getting spells first is less and less important and is countered by the sheer number and availability of spells.</p><p></p><p>Just curious...Have you seen a warmage in play?</p><p></p><p>As for spells like sleep that could be extremely effective or useless based on a save...IMO they are risky. Sometimes there's a reward for that type of spell. Sometimes there's death.</p></blockquote><p></p>
[QUOTE="Markn, post: 2045725, member: 21827"] [b]Merric[/b] It isn't necessary for the warmage to take the wizard level early on. Just that it can be done. Honestly, IMO fireball isn't an end all be all spell. Remember, if you are able to cast 5 of the same spells from your reprotoire (sp?) that are extremely effective against whatever you are fighting, are you going to miss fireball? Not at all. The lowly wizard may have it but he can cast it once maybe twice a day and if so he has no other 3rd level spells. It's even worse for him if he memorized it and you are fighting fire creatures. Now that spell is useless. The warmage says, no biggie, I'll change to a spell that IS effective. Once he has one that works he uses it over and over and over and over and over till its dead. That is an effective use of spells. What good is the wizard if he memorizes the wrong spells for the day. His power is reduced drastically. Being always ready as the warmage is, is extremely potent. It's not always about the numbers and the max damage you can do...anyone with tactics will tell you that. ;) In addition to that, once both classes have evolved to mid levels the power difference in getting spells first is less and less important and is countered by the sheer number and availability of spells. Just curious...Have you seen a warmage in play? As for spells like sleep that could be extremely effective or useless based on a save...IMO they are risky. Sometimes there's a reward for that type of spell. Sometimes there's death. [/QUOTE]
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