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<blockquote data-quote="Staccat0" data-source="post: 7185495" data-attributes="member: 6695548"><p>I'm working on a setting sort of like this. I started by making a list of minor magical items that could do most of the things my smart phone can do.</p><p></p><p>- So a sand timer that would call out when a certain amount of time has passed. A larger sand timer that can do the same but over 24 hour periods.</p><p></p><p>- Boots that count your steps and track your weight.</p><p></p><p>- Medallions that a certain city might require on storefronts that let citizens rate them.</p><p></p><p>- A small mirror that can store a single reflection.</p><p></p><p>- A girdle that makes the wearer infertile (not on my phone [yet])</p><p></p><p>I also made crappy magical weapons which would function more as tools than weapons.</p><p></p><p>- An axe that deals extra damage to wooden creatures and wooden constructs.</p><p></p><p>- A pick that deals extra damage to stone and stone constructs.</p><p></p><p>- A scythe that grants advantage on one con check vs exhaustion per day.</p><p></p><p>Some have more utility than others, but hopefully if they appear as random loot the players will feel like the world is full of simple magic but useful magic items will still be special.</p></blockquote><p></p>
[QUOTE="Staccat0, post: 7185495, member: 6695548"] I'm working on a setting sort of like this. I started by making a list of minor magical items that could do most of the things my smart phone can do. - So a sand timer that would call out when a certain amount of time has passed. A larger sand timer that can do the same but over 24 hour periods. - Boots that count your steps and track your weight. - Medallions that a certain city might require on storefronts that let citizens rate them. - A small mirror that can store a single reflection. - A girdle that makes the wearer infertile (not on my phone [yet]) I also made crappy magical weapons which would function more as tools than weapons. - An axe that deals extra damage to wooden creatures and wooden constructs. - A pick that deals extra damage to stone and stone constructs. - A scythe that grants advantage on one con check vs exhaustion per day. Some have more utility than others, but hopefully if they appear as random loot the players will feel like the world is full of simple magic but useful magic items will still be special. [/QUOTE]
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