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<blockquote data-quote="gyor" data-source="post: 7186098" data-attributes="member: 6670153"><p>Halruaa is a great example of wide magic, like a third of the population had some minor spell casting ability, wizards of 11th level ran and protected simple villages, and even ordinary people had some kind of magic object that made their lives easier.</p><p></p><p> Mulhorand's God Thoth tried to take his nation in a magical steampunkish direction by doing things like using magical ever hot stones to power a steam powered irriagation system, till Horus-Ra put a stop to it fearing change.</p><p></p><p> Netherese flying cities had all sorts of easy magic conviences thanks to their mythallars, which could cheaply and easily make items magically, but only within the area covered by the mythallar.</p><p></p><p> In Elvish Cities Mythals could be set to do all kinds of things, from defensive magics or like Myth Nantar grant air breathing creatures like humans or surface elves the ability to breath water.</p><p></p><p> Thay used necromantic magic to boost its work force. It also used magic to control weather to massively boost its agricukture sector.</p><p></p><p> That these sorts of magics aren't more common and utilized by more peoples in the FR is likely because FR goes through so many catalysms and dark ages as well as selfish mages that are corrupt and arrogant and uninterested in sharing the benifits of their magic with the wider public. Not all rulers are forward seeing as well.</p><p></p><p> Lantan is more traditionally steam punk.</p></blockquote><p></p>
[QUOTE="gyor, post: 7186098, member: 6670153"] Halruaa is a great example of wide magic, like a third of the population had some minor spell casting ability, wizards of 11th level ran and protected simple villages, and even ordinary people had some kind of magic object that made their lives easier. Mulhorand's God Thoth tried to take his nation in a magical steampunkish direction by doing things like using magical ever hot stones to power a steam powered irriagation system, till Horus-Ra put a stop to it fearing change. Netherese flying cities had all sorts of easy magic conviences thanks to their mythallars, which could cheaply and easily make items magically, but only within the area covered by the mythallar. In Elvish Cities Mythals could be set to do all kinds of things, from defensive magics or like Myth Nantar grant air breathing creatures like humans or surface elves the ability to breath water. Thay used necromantic magic to boost its work force. It also used magic to control weather to massively boost its agricukture sector. That these sorts of magics aren't more common and utilized by more peoples in the FR is likely because FR goes through so many catalysms and dark ages as well as selfish mages that are corrupt and arrogant and uninterested in sharing the benifits of their magic with the wider public. Not all rulers are forward seeing as well. Lantan is more traditionally steam punk. [/QUOTE]
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