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Examples when you cheated, and why.
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<blockquote data-quote="UselessTriviaMan" data-source="post: 5878903" data-attributes="member: 6678460"><p>Behind the DM screen, I've fudged die rolls more times than I can possibly count. For years I used to think it was because I didn't want to be a dick, but I finally came to understand that killing off PCs doesn't make a DM/GM a bad guy, it just makes things more fair.</p><p></p><p>Nowadays I'll only rarely fudge die rolls behind the screen, and those are still only in the PCs' favor. I'll cut 'em some slack if I realize I've mistakenly run them into something that turns out to be WAY more powerful than I realized.</p><p></p><p>As a player, I can't say I've <em>never</em> fudged a die roll, but it's been so long I can't honestly remember when or why. But I've been totally guilty of failing to remind the DM mid-combat about important modifiers or rules (his monster should be immune to the critical hit we just laid down on it, or that roper should get six strength-draining tentacle attacks per round instead of just one - and the strength drains STACK). Since the DM in question is my padawan, I feel pretty guilty about doing that to him, though I usually do tell him about his mistakes the next day. To be fair, he's done it to me too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><em>Edited to add:</em> Okay yeah, I think we've ALL rolled up those ridiculously powerful PCs when we first started out. I mean really, I was <em>twelve</em>. At one point my wizard took out Asmodeus all by himself in the most one-sided solo combat ever (I was both player and DM for that one), just because I wanted more XP.</p></blockquote><p></p>
[QUOTE="UselessTriviaMan, post: 5878903, member: 6678460"] Behind the DM screen, I've fudged die rolls more times than I can possibly count. For years I used to think it was because I didn't want to be a dick, but I finally came to understand that killing off PCs doesn't make a DM/GM a bad guy, it just makes things more fair. Nowadays I'll only rarely fudge die rolls behind the screen, and those are still only in the PCs' favor. I'll cut 'em some slack if I realize I've mistakenly run them into something that turns out to be WAY more powerful than I realized. As a player, I can't say I've [i]never[/i] fudged a die roll, but it's been so long I can't honestly remember when or why. But I've been totally guilty of failing to remind the DM mid-combat about important modifiers or rules (his monster should be immune to the critical hit we just laid down on it, or that roper should get six strength-draining tentacle attacks per round instead of just one - and the strength drains STACK). Since the DM in question is my padawan, I feel pretty guilty about doing that to him, though I usually do tell him about his mistakes the next day. To be fair, he's done it to me too. ;) [i]Edited to add:[/i] Okay yeah, I think we've ALL rolled up those ridiculously powerful PCs when we first started out. I mean really, I was [i]twelve[/i]. At one point my wizard took out Asmodeus all by himself in the most one-sided solo combat ever (I was both player and DM for that one), just because I wanted more XP. [/QUOTE]
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