Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Examples when you cheated, and why.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 5879034" data-attributes="member: 32740"><p>First I can remember cheating was in a memorable, long-running campaign. The method of xp and treasure distribution was such that the rich got much richer and the poor stayed comparatively poorer. I was a natural-strength Elf fighter competing with higher level dwarves with girdle-gauntlet-dwarven thrower combinations as well as paladins with girdle-gauntlet-holy avenger combinations. Eventually there was a time when my dice just refused to roll anything decent. I was not having any fun, was very frustrated so I just started lying about whether or not I hit because nobody was looking at my dice results anyway. It did not make me feel any better and I began a campaign of wheedling and whining to get the DM to at least institute fairer distribution of rewards.</p><p> </p><p>When I first started as DM I cheated a fair amount. I was running 1E by the seat of my pants and did not yet have anywhere near the experience to gauge how many and what kind of monsters to throw at a dozen PC's to present an interesting or challenging fight. I was routinely in danger of wiping them all off the table or actually letting them get bored because they were walking all over whatever came at them. So I would spontaneously toss more monsters in, change armor classes, add to monster hit points (sometimes so eggregiously that they went beyond maximum for their hit dice), simply lie about whether a monster should have hit or missed, alter damage rolls, cheat their saving throws, add to or alter their spell lists on the spot, and more.</p><p> </p><p>I don't know how much my players ever suspected though at times they HAD to have known. But I wasn't having fun doing any of that as DM either. It took longer to become familiar enough with the system to be able to run combats to MY satisfaction. Eventually I spent some time and effort considering the ethics of "cheating" as DM and came to an understanding with myself which I relayed to my players: If I cheat dice rolls it will be in the PC's favor, they will NOT know it, and it will be because doing so will make the game more fun and interesting for the players; and if I roll dice in the open it is likely to be for a very deliberate reason.</p><p> </p><p>I've known a player or two who have cheated. It hasn't ever been anything obnoxious enough to warrant making a thing out of it. I suspect they've cheated a lot more than I've ever noticed - I'm not very observant that way. If they have I understand the motivations. I make it clear how I feel about it and why, and rather than cheat I encourage players to voice concerns or complaints about what is motivating them to want to cheat and in the case of die rolls it's generally because the player/PC simply succeeds at things too seldom (attributable to any number of causes).</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5879034, member: 32740"] First I can remember cheating was in a memorable, long-running campaign. The method of xp and treasure distribution was such that the rich got much richer and the poor stayed comparatively poorer. I was a natural-strength Elf fighter competing with higher level dwarves with girdle-gauntlet-dwarven thrower combinations as well as paladins with girdle-gauntlet-holy avenger combinations. Eventually there was a time when my dice just refused to roll anything decent. I was not having any fun, was very frustrated so I just started lying about whether or not I hit because nobody was looking at my dice results anyway. It did not make me feel any better and I began a campaign of wheedling and whining to get the DM to at least institute fairer distribution of rewards. When I first started as DM I cheated a fair amount. I was running 1E by the seat of my pants and did not yet have anywhere near the experience to gauge how many and what kind of monsters to throw at a dozen PC's to present an interesting or challenging fight. I was routinely in danger of wiping them all off the table or actually letting them get bored because they were walking all over whatever came at them. So I would spontaneously toss more monsters in, change armor classes, add to monster hit points (sometimes so eggregiously that they went beyond maximum for their hit dice), simply lie about whether a monster should have hit or missed, alter damage rolls, cheat their saving throws, add to or alter their spell lists on the spot, and more. I don't know how much my players ever suspected though at times they HAD to have known. But I wasn't having fun doing any of that as DM either. It took longer to become familiar enough with the system to be able to run combats to MY satisfaction. Eventually I spent some time and effort considering the ethics of "cheating" as DM and came to an understanding with myself which I relayed to my players: If I cheat dice rolls it will be in the PC's favor, they will NOT know it, and it will be because doing so will make the game more fun and interesting for the players; and if I roll dice in the open it is likely to be for a very deliberate reason. I've known a player or two who have cheated. It hasn't ever been anything obnoxious enough to warrant making a thing out of it. I suspect they've cheated a lot more than I've ever noticed - I'm not very observant that way. If they have I understand the motivations. I make it clear how I feel about it and why, and rather than cheat I encourage players to voice concerns or complaints about what is motivating them to want to cheat and in the case of die rolls it's generally because the player/PC simply succeeds at things too seldom (attributable to any number of causes). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Examples when you cheated, and why.
Top