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Exarch of Tiamat (level 26 solo), Adventure Grand Finale
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<blockquote data-quote="Mesh Hong" data-source="post: 5150609" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Here is the grand finale of the “Shrine of Tithe” section of my current campaign. This follows on directly from the three elite dragons encounter and was a level 27.5 encounter for 6 level 24 characters. The PCs had 1 round before this kicked off, which for game purposes I counted as a short rest to allow some healing and power resetting.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The large 5ft high platform activated as a teleport zone (see 3 elite dragons post for a brief environment description) and a large sized Dragonborn with multicoloured scales appeared, wearing a scintillating suit of platemail and a matching halberd which shone in range of shifting colours, the PCs immediately recognised this powerful creature as an Exarch of Tiamat and a very serious threat. The next creature through was a medium sized Dragonborn wearing robes and carrying a staff that ended in a crown of dragon heads, this creature immediately hopped off the platform to take cover behind it.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">The battle was on, this was going to be no walk in the park……..</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Exarch of Tiamat</span></span></strong><span style="font-family: 'Verdana'"> Level 26 Solo Soldier</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Immortal Humanoid XP 45,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +25 / +10 <strong>Senses</strong> Perception +24, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1,220; Bloodied 610; <strong>see Maximum Rage</strong></span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 42; <strong>Fortitude</strong> 41, <strong>Reflex</strong> 37, <strong>Will</strong> 39</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 variable (3/encounter); <strong>Vulnerable</strong> 10 necrotic</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 7, fly 10 (clumsy)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action</span></strong><span style="font-family: 'Verdana'"> <strong>Points</strong> 2</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Halberd</strong> <strong>Strike</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 3; attack +33 vs. AC; 2d8+11 damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Elemental</strong> <strong>Assault</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> variable</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Exarch makes 3 attacks against the same target; reach 3; attack +32 vs. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">AC; 1d6+11 (variable) damage; to determine the damage type on each </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack roll a d6: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1: fire; 2: cold; 3: acid; 4: lightning; 5: poison; 6: the attack combines all </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">the above and deals an additional 1d6 damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Maximum</strong> <strong>Rage</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> only while bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Only while bloodied; reach 3; attack +33; 5d10+11 damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">is pushed 5 squares and slowed (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Chromatic</strong> <strong>Retaliation</strong> (Immediate Reaction; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> charm, hit </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">by any attack within range</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When hit by any attack within 10 squares; does not provoke opportunity </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attacks; attack +31 vs. Will; on hit target is blinded (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Elemental</strong> <strong>Blast</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, cold, acid, lightning, </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +31 vs. Reflex; 4d10+9 fire, cold, acid, lightning and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">poison damage; on hit secondary attack +30 vs. Will; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">dazed (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Visions</strong> <strong>of</strong> <strong>Avarice</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> charm, psychic</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 10; enemies only; attack +31 vs. Will; 5d12+9 psychic damage; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target is dominated (save ends)</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Chromatic</strong> <strong>Whirlwind</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, cold, acid, </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">lightning, poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 3; attack +33 vs. AC; 4d6+11 fire, cold, acid, lightning and poison </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; on hit target is pushed 5 squares and knocked prone</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Threatening</span></strong><span style="font-family: 'Verdana'"> <strong>Reach</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Exarch has threatening reach (3) with its Halberd Strike attack</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Multiple</span></strong><span style="font-family: 'Verdana'"> <strong>Actions</strong></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Exarch acts twice each round on +25 and +10; on each turn it may take a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">standard (or move) and minor action</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Teleport</span></strong><span style="font-family: 'Verdana'"> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> teleport</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Exarch may teleport 8 squares as a minor action</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> draconic, supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +29, Endurance +27, Intimidate +27</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 32 (+24) <strong>Dex</strong> 24 (+20) <strong>Wis</strong> 22 (+19)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 28 (+22) <strong>Int</strong> 20 (+18) <strong>Cha</strong> 28 (+22)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> chromatic plate, chromatic halberd</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Tithe</span></span></strong><span style="font-family: 'Verdana'"><span style="font-size: 12px"> <strong>Priest</strong></span> Level 25 Elite Artillery (Leader)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid XP 14,000</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +19 <strong>Senses</strong> Perception +25, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Aura of Inevitable Doom</span></strong><span style="font-family: 'Verdana'"> (charm) aura 5; All enemies inside the aura </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">take a -2 penalty to saving throws</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Eternal Contract of Tiamat</span></strong><span style="font-family: 'Verdana'"> aura 20; All Tithe Warriors reduced to 0 HPs </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">inside the aura are not killed but instead pulled through an open planar rift </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">(if available); these Warriors may return to battle on their next turn </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">through any available planar rift</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 364; Bloodied 182; <strong>see Conduit Cascade</strong></span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 37; <strong>Fortitude</strong> 37, <strong>Reflex</strong> 37, <strong>Will</strong> 38</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, teleport 5</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Staff Strike</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +30 vs. AC; 3d6+5 damage; on hit Priests Charged Blast power </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">recharges</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Lightning</strong> <strong>Bolts</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> lightning</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">3 attacks; Range 20; attack +32 vs. AC; 2d8+9 lightning damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Charged Blast</strong> </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, lightning, see Staff Strike</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 5; attack +30 vs. Reflex; 5d12+9 fire and lightning damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Tiamats</strong> <strong>Rage</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, lightning, charm</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 20; enemies only; attack +30 vs. Fortitude; 4d10+9 fire and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">lightning damage; on hit target takes a -2 penalty to Will defence and </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">cannot use any attack power other than basic attacks (save ends both)</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Create Conduit</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5, 1 target free square; creates a planar rift that fills 1 square; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Tithe Warriors may emerge from and travel between rifts as part of a </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">move action; any enemy ending their turn adjacent to a rift takes the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">following attack; attack +30 vs. Fortitude; on hit target takes 15 damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">and is pulled through rift and emerges from another rift of the Priests </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">choice (or a random rift if the Priest is dead); individual rifts can be </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">dispelled with a DC35 religion or arcana check as a standard action by an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">adjacent PC</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Conduit Cascade</span></strong><span style="font-family: 'Verdana'"> (Free) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied Priest creates 4 planar rifts as an immediate free </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">action, see Create Conduit</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> draconic, supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +25, Religion +25</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 20 (+17) <strong>Dex</strong> 24 (+19) <strong>Wis</strong> 26 (+20)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 26 (+20) <strong>Int</strong> 26 (+20) <strong>Cha</strong> 28 (+21)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> Dragon Staff</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Tithe Warrior</span></span></strong><span style="font-family: 'Verdana'"> Level 22 Minion</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Immortal Humanoid XP 520 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +19 <strong>Senses</strong> Perception +17, darkvision</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion.</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 38; <strong>Fortitude</strong> 35, <strong>Reflex</strong> 35, <strong>Will</strong> 33</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, charge 7</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Sword Strike</strong> (Standard; at-will)</span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +27 vs. AC; 14 damage</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Pre-Emptive Attack</strong> (Immediate Interrupt; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> attacked by an </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">adjacent enemy</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When attacked by an adjacent enemy Warrior may make a Sword Strike </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack against the target as an immediate interrupt</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> draconic, supernal</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +24, Endurance +23</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 27 (+19) <strong>Dex</strong> 26 (+19) <strong>Wis</strong> 22 (+17)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 24 (+18) <strong>Int</strong> 16 (+14) <strong>Cha</strong> 18 (+15)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> longsword, chainmail</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Each round 8 Tithe Warriors entered play using any of the rifts, this meant that if the rifts and the minions themselves weren’t dealt with they would quickly get out of hand and swamp the PCs. The PCs quickly adopted a policy of large damaging zones which helped cut off rifts or kill minions quickly.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">It was a long and bloody fight, the Exarch was a juggernaught and ruled the area with multicoloured fire for a long time. The Priest kept at range and opened up more and more portals while the group followed closing them down, the joy they had when they bloodied the priest quickly turned to fear when it opened up 4 more portals…. So they made sure to drop him quickly after that with the hope that that would also destroy the portals. Again their hopes were dashed as the minions kept flowing.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Eventually the Exarch was bloodied and they knew it could be defeated, then as they reduced the number of active portals down to two the cleric noticed something very large and white moving on the other side. (note the PCs had cleverly dropped a zone on the last 2 portals that would deal damage to anything entering it so this stopped the minions in their tracks – of course I had a turn where minions came pouring out and were burned to death in the Paladins holy fire). The next round there was a horrible ripping sound as a portal stretched and an ancient white dragon emerged (a level 24 solo) and ploughed directly into combat with its massive aura and breath attack. The effect this had on moral was nearly disastrous but the Warlock could see the dragon was highly attuned to the remaining portals, if they could close those down there would be a good chance that the dragon would be pulled back through to Tiamats realm.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Two rounds later the rifts were closed and the dragon was pulled back to where it came from. It battled the dismissal long enough to swear that Tiamat would hunt the PCs down and destroy them utterly, but at that point the group had little concern for the future as they were still fighting for their lives against the badly wounded but still dangerous Exarch.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Amazingly my stalwart PCs pulled through and triumphed, only one PC dropped to negative HPs in the encounter but everyone was bloodied multiple times and quite a few were perilously close to death, especially while the White Dragons 30 cold damage aura was in play.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I was very pleased with the encounter, and we all found it amusing that due to my creature design the Exarch spent the last quarter of the encounter fighting from prone. It didn’t have the luxury of spending its action standing up, and even when it teleported it was still prone. In a way this added to the atmosphere as the Exarch had gone from confidently blasting the poor fools that had angered it to desperately trying to fend them off in a pool of its own blood.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">If anyone has any thoughts or feedback on this as always I would welcome it. Anyway I hope you found this encounter useful or at least entertaining.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5150609, member: 73463"] [FONT=Verdana][COLOR=white]Here is the grand finale of the “Shrine of Tithe” section of my current campaign. This follows on directly from the three elite dragons encounter and was a level 27.5 encounter for 6 level 24 characters. The PCs had 1 round before this kicked off, which for game purposes I counted as a short rest to allow some healing and power resetting.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The large 5ft high platform activated as a teleport zone (see 3 elite dragons post for a brief environment description) and a large sized Dragonborn with multicoloured scales appeared, wearing a scintillating suit of platemail and a matching halberd which shone in range of shifting colours, the PCs immediately recognised this powerful creature as an Exarch of Tiamat and a very serious threat. The next creature through was a medium sized Dragonborn wearing robes and carrying a staff that ended in a crown of dragon heads, this creature immediately hopped off the platform to take cover behind it.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]The battle was on, this was going to be no walk in the park……..[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Exarch of Tiamat[/SIZE][/FONT][/B][FONT=Verdana] Level 26 Solo Soldier[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Immortal Humanoid XP 45,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +25 / +10 [B]Senses[/B] Perception +24, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1,220; Bloodied 610; [B]see Maximum Rage[/B][/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 42; [B]Fortitude[/B] 41, [B]Reflex[/B] 37, [B]Will[/B] 39[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 variable (3/encounter); [B]Vulnerable[/B] 10 necrotic[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 7, fly 10 (clumsy)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action[/FONT][/B][FONT=Verdana] [B]Points[/B] 2[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Halberd[/B] [B]Strike[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 3; attack +33 vs. AC; 2d8+11 damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Elemental[/B] [B]Assault[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] variable[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Exarch makes 3 attacks against the same target; reach 3; attack +32 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]AC; 1d6+11 (variable) damage; to determine the damage type on each [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack roll a d6: [/COLOR][/FONT] [FONT=Verdana][COLOR=white]1: fire; 2: cold; 3: acid; 4: lightning; 5: poison; 6: the attack combines all [/COLOR][/FONT] [FONT=Verdana][COLOR=white]the above and deals an additional 1d6 damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Maximum[/B] [B]Rage[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] only while bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Only while bloodied; reach 3; attack +33; 5d10+11 damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]is pushed 5 squares and slowed (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Chromatic[/B] [B]Retaliation[/B] (Immediate Reaction; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] charm, hit [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]by any attack within range[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When hit by any attack within 10 squares; does not provoke opportunity [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attacks; attack +31 vs. Will; on hit target is blinded (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Elemental[/B] [B]Blast[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, cold, acid, lightning, [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +31 vs. Reflex; 4d10+9 fire, cold, acid, lightning and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]poison damage; on hit secondary attack +30 vs. Will; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]dazed (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Visions[/B] [B]of[/B] [B]Avarice[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] charm, psychic[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 10; enemies only; attack +31 vs. Will; 5d12+9 psychic damage; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target is dominated (save ends)[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Chromatic[/B] [B]Whirlwind[/B] (Standard; recharge :6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, cold, acid, [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]lightning, poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 3; attack +33 vs. AC; 4d6+11 fire, cold, acid, lightning and poison [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; on hit target is pushed 5 squares and knocked prone[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Threatening[/FONT][/B][FONT=Verdana] [B]Reach[/B][/FONT][/COLOR] [FONT=Verdana][COLOR=white]Exarch has threatening reach (3) with its Halberd Strike attack[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Multiple[/FONT][/B][FONT=Verdana] [B]Actions[/B][/FONT][/COLOR] [FONT=Verdana][COLOR=white]Exarch acts twice each round on +25 and +10; on each turn it may take a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]standard (or move) and minor action[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Teleport[/FONT][/B][FONT=Verdana] (Minor; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] teleport[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Exarch may teleport 8 squares as a minor action[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] draconic, supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +29, Endurance +27, Intimidate +27[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 32 (+24) [B]Dex[/B] 24 (+20) [B]Wis[/B] 22 (+19)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 28 (+22) [B]Int[/B] 20 (+18) [B]Cha[/B] 28 (+22)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] chromatic plate, chromatic halberd[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Tithe[/SIZE][/FONT][/B][FONT=Verdana][SIZE=3] [B]Priest[/B][/SIZE] Level 25 Elite Artillery (Leader)[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid XP 14,000[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +19 [B]Senses[/B] Perception +25, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Aura of Inevitable Doom[/FONT][/B][FONT=Verdana] (charm) aura 5; All enemies inside the aura [/FONT][/COLOR] [COLOR=white][FONT=Verdana]take a -2 penalty to saving throws[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Eternal Contract of Tiamat[/FONT][/B][FONT=Verdana] aura 20; All Tithe Warriors reduced to 0 HPs [/FONT][/COLOR] [COLOR=white][FONT=Verdana]inside the aura are not killed but instead pulled through an open planar rift [/FONT][/COLOR] [COLOR=white][FONT=Verdana](if available); these Warriors may return to battle on their next turn [/FONT][/COLOR] [COLOR=white][FONT=Verdana]through any available planar rift[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 364; Bloodied 182; [B]see Conduit Cascade[/B][/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 37; [B]Fortitude[/B] 37, [B]Reflex[/B] 37, [B]Will[/B] 38[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, teleport 5[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Staff Strike[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +30 vs. AC; 3d6+5 damage; on hit Priests Charged Blast power [/COLOR][/FONT] [FONT=Verdana][COLOR=white]recharges[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Lightning[/B] [B]Bolts[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] lightning[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]3 attacks; Range 20; attack +32 vs. AC; 2d8+9 lightning damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Charged Blast[/B] [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, lightning, see Staff Strike[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 5; attack +30 vs. Reflex; 5d12+9 fire and lightning damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Tiamats[/B] [B]Rage[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, lightning, charm[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 20; enemies only; attack +30 vs. Fortitude; 4d10+9 fire and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]lightning damage; on hit target takes a -2 penalty to Will defence and [/COLOR][/FONT] [FONT=Verdana][COLOR=white]cannot use any attack power other than basic attacks (save ends both)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]:close: [B]Create Conduit[/B] (Minor; recharge :5::6:)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Burst 5, 1 target free square; creates a planar rift that fills 1 square; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Tithe Warriors may emerge from and travel between rifts as part of a [/COLOR][/FONT] [FONT=Verdana][COLOR=white]move action; any enemy ending their turn adjacent to a rift takes the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]following attack; attack +30 vs. Fortitude; on hit target takes 15 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]and is pulled through rift and emerges from another rift of the Priests [/COLOR][/FONT] [FONT=Verdana][COLOR=white]choice (or a random rift if the Priest is dead); individual rifts can be [/COLOR][/FONT] [FONT=Verdana][COLOR=white]dispelled with a DC35 religion or arcana check as a standard action by an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]adjacent PC[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Conduit Cascade[/FONT][/B][FONT=Verdana] (Free) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied Priest creates 4 planar rifts as an immediate free [/COLOR][/FONT] [FONT=Verdana][COLOR=white]action, see Create Conduit[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] draconic, supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +25, Religion +25[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 20 (+17) [B]Dex[/B] 24 (+19) [B]Wis[/B] 26 (+20)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 26 (+20) [B]Int[/B] 26 (+20) [B]Cha[/B] 28 (+21)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] Dragon Staff[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Tithe Warrior[/SIZE][/FONT][/B][FONT=Verdana] Level 22 Minion[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Immortal Humanoid XP 520 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +19 [B]Senses[/B] Perception +17, darkvision[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion.[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 38; [B]Fortitude[/B] 35, [B]Reflex[/B] 35, [B]Will[/B] 33[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, charge 7[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Sword Strike[/B] (Standard; at-will)[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +27 vs. AC; 14 damage[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Pre-Emptive Attack[/B] (Immediate Interrupt; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] attacked by an [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]adjacent enemy[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When attacked by an adjacent enemy Warrior may make a Sword Strike [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack against the target as an immediate interrupt[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] draconic, supernal[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +24, Endurance +23[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 27 (+19) [B]Dex[/B] 26 (+19) [B]Wis[/B] 22 (+17)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 24 (+18) [B]Int[/B] 16 (+14) [B]Cha[/B] 18 (+15)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] longsword, chainmail[/FONT][/COLOR] [FONT=Verdana][COLOR=white]Each round 8 Tithe Warriors entered play using any of the rifts, this meant that if the rifts and the minions themselves weren’t dealt with they would quickly get out of hand and swamp the PCs. The PCs quickly adopted a policy of large damaging zones which helped cut off rifts or kill minions quickly.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]It was a long and bloody fight, the Exarch was a juggernaught and ruled the area with multicoloured fire for a long time. The Priest kept at range and opened up more and more portals while the group followed closing them down, the joy they had when they bloodied the priest quickly turned to fear when it opened up 4 more portals…. So they made sure to drop him quickly after that with the hope that that would also destroy the portals. Again their hopes were dashed as the minions kept flowing.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Eventually the Exarch was bloodied and they knew it could be defeated, then as they reduced the number of active portals down to two the cleric noticed something very large and white moving on the other side. (note the PCs had cleverly dropped a zone on the last 2 portals that would deal damage to anything entering it so this stopped the minions in their tracks – of course I had a turn where minions came pouring out and were burned to death in the Paladins holy fire). The next round there was a horrible ripping sound as a portal stretched and an ancient white dragon emerged (a level 24 solo) and ploughed directly into combat with its massive aura and breath attack. The effect this had on moral was nearly disastrous but the Warlock could see the dragon was highly attuned to the remaining portals, if they could close those down there would be a good chance that the dragon would be pulled back through to Tiamats realm.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Two rounds later the rifts were closed and the dragon was pulled back to where it came from. It battled the dismissal long enough to swear that Tiamat would hunt the PCs down and destroy them utterly, but at that point the group had little concern for the future as they were still fighting for their lives against the badly wounded but still dangerous Exarch.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Amazingly my stalwart PCs pulled through and triumphed, only one PC dropped to negative HPs in the encounter but everyone was bloodied multiple times and quite a few were perilously close to death, especially while the White Dragons 30 cold damage aura was in play.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I was very pleased with the encounter, and we all found it amusing that due to my creature design the Exarch spent the last quarter of the encounter fighting from prone. It didn’t have the luxury of spending its action standing up, and even when it teleported it was still prone. In a way this added to the atmosphere as the Exarch had gone from confidently blasting the poor fools that had angered it to desperately trying to fend them off in a pool of its own blood.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]If anyone has any thoughts or feedback on this as always I would welcome it. Anyway I hope you found this encounter useful or at least entertaining.[/COLOR][/FONT] [/QUOTE]
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Exarch of Tiamat (level 26 solo), Adventure Grand Finale
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