Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excalibur
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cabral" data-source="post: 2797999" data-attributes="member: 1193"><p>First, an artifact should span adventures.</p><p>Step 1. adventurers go on a few adventures trying to find The Stone.</p><p>Step 2. They find The Stone, but can't pull it out but someone tells them about someone who claims to know the secret.</p><p>Step 3. They seek out the above, perform a series of tasks in order to prove their worthiness and gain the advice</p><p>Step 4. They pull the sword from the stone and it is:</p><p style="margin-left: 20px">a) a fake blade on the hilt of exalibur; treat as MW sword.</p> <p style="margin-left: 20px">a) the real deal but it is weakened and shatters when it first strikes something. treat as a minor magical item</p><p>Step 5. Either way, they need to take Excalibur to the Lady of the Lake to fix it.</p><p>Step 6. They don't know where the Lady of the Lake is, so spend a few adventures following leads.</p><p>Step 7. They take it to her and she agrees to reforge. It will be done shortly, but the blade will be so sharp that no scabbard will hold it. She sends them on a Quest to seek the True Scabbard of Excalibur which should be a quest with a encounter levels equal to the party level +2 or more. (Whatever is just low enough that the party is stretched thin but noone dies... at least no one important <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p>Step 8. Return to the Lady of the Lake with the scabbard and retrieve the sword.</p><p>Step 9. Partay!</p><p></p><p>If the sword is intelligent (which I reccomend; special purpose: to Rule Justly), it can be what cues the adventurers to the Lady of the Lake for Step 5. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>If you want to have the sword be claimed but keep it in the adventurer's hands,</p><p>I would:</p><p>Step 10. Rumors start about the return of the Once and Future King.</p><p>Step 11. News of sightings of the Once and Future King start circulating and they seem to indicate that He is moving towards the adventurer's location.</p><p style="margin-left: 20px">Step 11a. If they seek Him out, they should meet up with him at the end of one adventure</p> <p style="margin-left: 20px">Step 11a. If they avoid Him, He should find them after a few adventures</p><p>Step 12. Arthur attempts to claim Excalibur, but Excalibur rejects Arthur, planting itself firmly in the ground. Arthur attempts to force Excalibur to accept him but Excalibur instead dispels the magic disguising him, revealing him to be Modred.</p><p>Step 13. Fight Modred! (he should be designed to be a very tough fight if he has excalibur's shield and the party does not have Excalibur. Whomever Excalibur accepts as his rightful wielder can withdraw Excalibur as a full-round action ... which Modred will seek to prevent.)</p><p></p><p>Hmmm... I may have to steal this <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Anyway, you should drag out the interaction if you want the campaign to be about Excalibur and the Arthurian Legends. You should quicken the interaction if you want a few adventures about Excalibur and the Arthurian Legends.</p></blockquote><p></p>
[QUOTE="Cabral, post: 2797999, member: 1193"] First, an artifact should span adventures. Step 1. adventurers go on a few adventures trying to find The Stone. Step 2. They find The Stone, but can't pull it out but someone tells them about someone who claims to know the secret. Step 3. They seek out the above, perform a series of tasks in order to prove their worthiness and gain the advice Step 4. They pull the sword from the stone and it is: [indent]a) a fake blade on the hilt of exalibur; treat as MW sword.[/indent] [indent]a) the real deal but it is weakened and shatters when it first strikes something. treat as a minor magical item[/indent] Step 5. Either way, they need to take Excalibur to the Lady of the Lake to fix it. Step 6. They don't know where the Lady of the Lake is, so spend a few adventures following leads. Step 7. They take it to her and she agrees to reforge. It will be done shortly, but the blade will be so sharp that no scabbard will hold it. She sends them on a Quest to seek the True Scabbard of Excalibur which should be a quest with a encounter levels equal to the party level +2 or more. (Whatever is just low enough that the party is stretched thin but noone dies... at least no one important ;)) Step 8. Return to the Lady of the Lake with the scabbard and retrieve the sword. Step 9. Partay! If the sword is intelligent (which I reccomend; special purpose: to Rule Justly), it can be what cues the adventurers to the Lady of the Lake for Step 5. :D If you want to have the sword be claimed but keep it in the adventurer's hands, I would: Step 10. Rumors start about the return of the Once and Future King. Step 11. News of sightings of the Once and Future King start circulating and they seem to indicate that He is moving towards the adventurer's location. [Indent]Step 11a. If they seek Him out, they should meet up with him at the end of one adventure[/indent] [Indent]Step 11a. If they avoid Him, He should find them after a few adventures[/indent] Step 12. Arthur attempts to claim Excalibur, but Excalibur rejects Arthur, planting itself firmly in the ground. Arthur attempts to force Excalibur to accept him but Excalibur instead dispels the magic disguising him, revealing him to be Modred. Step 13. Fight Modred! (he should be designed to be a very tough fight if he has excalibur's shield and the party does not have Excalibur. Whomever Excalibur accepts as his rightful wielder can withdraw Excalibur as a full-round action ... which Modred will seek to prevent.) Hmmm... I may have to steal this :D Anyway, you should drag out the interaction if you want the campaign to be about Excalibur and the Arthurian Legends. You should quicken the interaction if you want a few adventures about Excalibur and the Arthurian Legends. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excalibur
Top