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Excellent point on WotC mishandling
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5371875" data-attributes="member: 4892"><p>I contend that OGL support for 3E <em>forced</em> future editions to become niches. Of course I also believe this could have been mitigated by WotC understanding who their #1 competitor was and worked with them to continue their relationship. How many Paizo fans would have made the switch to 4E if Paizo had supported 4E?</p><p></p><p></p><p></p><p>You're talking risk. 3E designers decided to play it safer. 4E designers believed taking a risk was a better move at that juncture. Neither set out to alienate or fire any customers. Many customers quit because they didn't like the results, but no one was remotely "fired."</p><p></p><p></p><p></p><p>Yes, licensing revenue from Paizo. Which they made up (to what extent, we'll never know) with direct subscription revenue from DDi. Dragon and Dungeon weren't their main revenue stream. The splatbooks were and still are. If a customer is content playing your game without new options and only subscribes to a side stream of revenue, you're not really losing much when they decide not to follow you to a new edition.</p><p></p><p></p><p></p><p>Why are you trying to instigate? I've seen very little uncivil discussion in this thread.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5371875, member: 4892"] I contend that OGL support for 3E [I]forced[/I] future editions to become niches. Of course I also believe this could have been mitigated by WotC understanding who their #1 competitor was and worked with them to continue their relationship. How many Paizo fans would have made the switch to 4E if Paizo had supported 4E? You're talking risk. 3E designers decided to play it safer. 4E designers believed taking a risk was a better move at that juncture. Neither set out to alienate or fire any customers. Many customers quit because they didn't like the results, but no one was remotely "fired." Yes, licensing revenue from Paizo. Which they made up (to what extent, we'll never know) with direct subscription revenue from DDi. Dragon and Dungeon weren't their main revenue stream. The splatbooks were and still are. If a customer is content playing your game without new options and only subscribes to a side stream of revenue, you're not really losing much when they decide not to follow you to a new edition. Why are you trying to instigate? I've seen very little uncivil discussion in this thread. [/QUOTE]
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Excellent point on WotC mishandling
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