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<blockquote data-quote="Technik4" data-source="post: 631231" data-attributes="member: 7211"><p><strong>Max Ranks</strong></p><p></p><p>The only reason I tied it to max ranks was to insure that extremely low level characters aren't exceptional in the way of feats (most really dont have the number of feats to use it anyway). I think tying it to max ranks is a good idea, Im just afraid it may get more complicated than it already is.</p><p></p><p>Oh, and I think I found a way to prevent examples 1 and 4 (to some extent). Simply make exception a feat you can only take once. </p><p></p><p>In the case of the rogue who wants to take exception - Improved initiative, youre right it is powerful, but assuming a human rogue it will take him until 9th level to achieve it (improved init at 1st, exception at 6th, improved init again at 9th). So theres 3 levels of it not paying off..however for fighters it is obviously more useful (also for wizards, even though it is not a metamagic feat). They can probably time it so they only have exception for about 1 level before they can take the next feat.</p><p></p><p>Which brings me to another idea. What if when you took exception, you could gain another feat, but the next time you would gain a feat, you dont. In this way, its just as useful for any character class (not necessarily one that gets a lot of feats), but you still pay the price (which is stiff).</p><p></p><p>Technik</p><p></p><p>PS- Love those story hours <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Technik4, post: 631231, member: 7211"] [b]Max Ranks[/b] The only reason I tied it to max ranks was to insure that extremely low level characters aren't exceptional in the way of feats (most really dont have the number of feats to use it anyway). I think tying it to max ranks is a good idea, Im just afraid it may get more complicated than it already is. Oh, and I think I found a way to prevent examples 1 and 4 (to some extent). Simply make exception a feat you can only take once. In the case of the rogue who wants to take exception - Improved initiative, youre right it is powerful, but assuming a human rogue it will take him until 9th level to achieve it (improved init at 1st, exception at 6th, improved init again at 9th). So theres 3 levels of it not paying off..however for fighters it is obviously more useful (also for wizards, even though it is not a metamagic feat). They can probably time it so they only have exception for about 1 level before they can take the next feat. Which brings me to another idea. What if when you took exception, you could gain another feat, but the next time you would gain a feat, you dont. In this way, its just as useful for any character class (not necessarily one that gets a lot of feats), but you still pay the price (which is stiff). Technik PS- Love those story hours :) [/QUOTE]
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