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Community
General Tabletop Discussion
*Dungeons & Dragons
Exceptional Ability Scores as an Ability Score Improvement option
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<blockquote data-quote="Minigiant" data-source="post: 8101326" data-attributes="member: 63508"><p>I was thinking about an optional homerule rule.</p><p></p><p>What if instead of increasing an ability score or taking a feat when you get an Ability Score Improvement, you can choose to to roll a 1d100 for exceptional ability in their primary ability score. </p><p></p><p></p><p><strong>[EXCERPT]Ability Score Improvement[/EXCERPT]</strong>[EXCERPT]</p><p> </p><p>When you reach 4th level, and again at Wth, Xth, Yth, and Zth level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature.</p><p></p><p></p><p>Using the optional feats rule, you can forgo taking this feature to take a feat of your choice or <em>roll for exceptional ability score</em> instead.[/EXCERPT]</p><p></p><p>Because rolling is fun.</p><p></p><p>The idea is a character who has a 18 or higher in their primary ability score for their class, they can opt to have exceptional ability score in it instead of increasing it normally. They roll for exceptional strength or intelligence or whatever and get a bonus to associated rolls or some other feature. If they have exceptional ability already, they can choose to reroll. If they roll higher, their exceptional score is replaced by the number rolled. If they roll lower, their exceptional score increases by some amount (like 20).</p><p></p><p>Barbarians, fighters, paladins and races with a natural Strength bonus would qualify for Exceptional Strength.</p><p></p><table style='width: 100%'><tr><th>Exceptional Strength Roll</th><th>Bonus to Melee damage and checks to bend/break objects</th></tr><tr><td>01-50</td><td>+2</td></tr><tr><td>51-75</td><td>+3</td></tr><tr><td>76-90</td><td>+4</td></tr><tr><td>91-99</td><td>+5</td></tr><tr><td>00</td><td>+6</td></tr></table><p></p><p>What are your thoughts on this houserule?</p><p>What should be the bonuses from exceptional ability in the other scores?</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8101326, member: 63508"] I was thinking about an optional homerule rule. What if instead of increasing an ability score or taking a feat when you get an Ability Score Improvement, you can choose to to roll a 1d100 for exceptional ability in their primary ability score. [B][EXCERPT]Ability Score Improvement[/EXCERPT][/B][EXCERPT] When you reach 4th level, and again at Wth, Xth, Yth, and Zth level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature. Using the optional feats rule, you can forgo taking this feature to take a feat of your choice or [I]roll for exceptional ability score[/I] instead.[/EXCERPT] Because rolling is fun. The idea is a character who has a 18 or higher in their primary ability score for their class, they can opt to have exceptional ability score in it instead of increasing it normally. They roll for exceptional strength or intelligence or whatever and get a bonus to associated rolls or some other feature. If they have exceptional ability already, they can choose to reroll. If they roll higher, their exceptional score is replaced by the number rolled. If they roll lower, their exceptional score increases by some amount (like 20). Barbarians, fighters, paladins and races with a natural Strength bonus would qualify for Exceptional Strength. [TABLE] [TR] [TH]Exceptional Strength Roll[/TH] [TH]Bonus to Melee damage and checks to bend/break objects[/TH] [/TR] [TR] [TD]01-50[/TD] [TD]+2[/TD] [/TR] [TR] [TD]51-75[/TD] [TD]+3[/TD] [/TR] [TR] [TD]76-90[/TD] [TD]+4[/TD] [/TR] [TR] [TD]91-99[/TD] [TD]+5[/TD] [/TR] [TR] [TD]00[/TD] [TD]+6[/TD] [/TR] [/TABLE] What are your thoughts on this houserule? What should be the bonuses from exceptional ability in the other scores? [/QUOTE]
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