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Excerpt: City of Brass
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<blockquote data-quote="gizmo33" data-source="post: 4570794" data-attributes="member: 30001"><p>I'm not a fan of WotC's publishing of 3 page snippets on iconic planar settings - which seems to be all that they've ever done. The last thing I bought from them that did this was the Fiendish Codex II. The details in products like this seem rather superficial and uninspiring. For example, if you've already told me that the city is a hub of planar trade, then telling me that the warehouses "hold goods from across the plane for trade in the city" is obnoxious. I know what a warehouse is. And I don't need a rundown of the obvious fire monsters and their obvious roles in the city. </p><p> </p><p>There is a corps of "fanatical efreeti warriors". I'm not really sure what they're fanatical about - I would assume it's some sort of cult around the ruler of the city, but otherwise there's no religion even though they say there are shrines to the efreeti ruler. Why anyone in the DnD universe would worship someone who is not a god is beyond me. And efreeti don't seem bound by much in terms of laws, so a corps of fanatical warriors seems a little inconsistent with the rest of the setting. I suppose the designers envisioned some band of efreeti smashing themselves against the PCs without retreating, and hoped that no one would really ask any questions.</p><p> </p><p>"Lawbreakers are sentenced to a period of slavery." I would presume lawbreaking would include trying to kill the Efreeti ruler. I would assume such a lawbreaker would not be sentenced to slavery. I think there could have been a better way of wording this so as not to be such an over-generalization.</p><p> </p><p>I agree that some geomorphs would be useful. A big aerial picture of the city is pretty much useless even if it is pretty. Strictly speaking a picture is not a map. If I went to the store and bought a roadmap and it was just a bunch of aerial photographs of the east coast I'd be angry. For the CoB, I could get as much use out of a few labeled squares on a piece of paper as what they provided.</p><p> </p><p>I'd really like to see someone roll up their sleeves and actually create an adventure in the CoB. The last thing I want to see is yet another rehash of the same old superficial information that's already been dealt with in prior editions. Something like what the GDQ modules did for the Underdark would be cool.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 4570794, member: 30001"] I'm not a fan of WotC's publishing of 3 page snippets on iconic planar settings - which seems to be all that they've ever done. The last thing I bought from them that did this was the Fiendish Codex II. The details in products like this seem rather superficial and uninspiring. For example, if you've already told me that the city is a hub of planar trade, then telling me that the warehouses "hold goods from across the plane for trade in the city" is obnoxious. I know what a warehouse is. And I don't need a rundown of the obvious fire monsters and their obvious roles in the city. There is a corps of "fanatical efreeti warriors". I'm not really sure what they're fanatical about - I would assume it's some sort of cult around the ruler of the city, but otherwise there's no religion even though they say there are shrines to the efreeti ruler. Why anyone in the DnD universe would worship someone who is not a god is beyond me. And efreeti don't seem bound by much in terms of laws, so a corps of fanatical warriors seems a little inconsistent with the rest of the setting. I suppose the designers envisioned some band of efreeti smashing themselves against the PCs without retreating, and hoped that no one would really ask any questions. "Lawbreakers are sentenced to a period of slavery." I would presume lawbreaking would include trying to kill the Efreeti ruler. I would assume such a lawbreaker would not be sentenced to slavery. I think there could have been a better way of wording this so as not to be such an over-generalization. I agree that some geomorphs would be useful. A big aerial picture of the city is pretty much useless even if it is pretty. Strictly speaking a picture is not a map. If I went to the store and bought a roadmap and it was just a bunch of aerial photographs of the east coast I'd be angry. For the CoB, I could get as much use out of a few labeled squares on a piece of paper as what they provided. I'd really like to see someone roll up their sleeves and actually create an adventure in the CoB. The last thing I want to see is yet another rehash of the same old superficial information that's already been dealt with in prior editions. Something like what the GDQ modules did for the Underdark would be cool. [/QUOTE]
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