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Excerpt: Economies [merged]
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<blockquote data-quote="Lizard" data-source="post: 4220002" data-attributes="member: 1054"><p>You rolled a natural one while attacking my point.</p><p></p><p>A few months ago, one of the biggest "W00tz!" from the pre-4e crowd was "There won't be magic item stores, like there were in 3e!"</p><p></p><p>Except, of course, there weren't any in 3e, unless the DM wanted there to be. There were prices for magic items, and notes that in major cities, you might be able to find items for sale. What this meant, in actual play, was up to the DM. There might be stores. There might be ex-adventurers looking to unload some loot. There might a strange item here and there in the bazaar. Etc.</p><p></p><p>But "In 4e there won't be any magic stores! Yay!" was the joyous cry from the multitudes.</p><p></p><p>Now, what do we have in 4e?</p><p></p><p>Prices for magic items. And notes in the flavor text you might be able to find items for sale.</p><p></p><p>In other words -- exactly the same as in 3e. Whether there are stores or not is up to the DM. The only major difference is that, in 3e, the DM had community wealth guidelines, and, in 4e, there's a network of teleporting magic item merchants who show up in whatever town the PCs are in.</p></blockquote><p></p>
[QUOTE="Lizard, post: 4220002, member: 1054"] You rolled a natural one while attacking my point. A few months ago, one of the biggest "W00tz!" from the pre-4e crowd was "There won't be magic item stores, like there were in 3e!" Except, of course, there weren't any in 3e, unless the DM wanted there to be. There were prices for magic items, and notes that in major cities, you might be able to find items for sale. What this meant, in actual play, was up to the DM. There might be stores. There might be ex-adventurers looking to unload some loot. There might a strange item here and there in the bazaar. Etc. But "In 4e there won't be any magic stores! Yay!" was the joyous cry from the multitudes. Now, what do we have in 4e? Prices for magic items. And notes in the flavor text you might be able to find items for sale. In other words -- exactly the same as in 3e. Whether there are stores or not is up to the DM. The only major difference is that, in 3e, the DM had community wealth guidelines, and, in 4e, there's a network of teleporting magic item merchants who show up in whatever town the PCs are in. [/QUOTE]
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