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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Economies [merged]
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<blockquote data-quote="ExploderWizard" data-source="post: 4223618" data-attributes="member: 66434"><p>My take on the whole magic item economy business is that changing what items are bought and sold for will not really affect the game a lot at all. The "balance" is achieved in other ways so that too much treasure handed out has minimal impact.</p><p>We have either hints or facts that support the following points from 4E RAW:</p><p></p><p>1) Magic items above the PC level cannot be obtained through purchase.</p><p></p><p>2) Magic items all have minimum levels needed to use them.</p><p></p><p>3) Certain slots will not be usable before X level ( such as two magic rings at once)</p><p></p><p>Some of this may be speculation but I have heard these concepts being discussed before.</p><p></p><p>If these are the truths of 4E reality who really cares if the PC's are wealthy? No matter how much gold a character has at his or her disposal, the equipment that can actually be used in a practical sense is already pre-set and cannot be increased. Once a character has weapons and every slot allowed for that level filled with the best equipment available then all the excess gold is effectively useless as far as personal gear balance issues go. </p><p></p><p>One experiment that might be interesting to try is taking a low level character (5th level or so) and giving said character 500,000 gp to spend on personal gear. Do this for a 4E character then do the same with a 3.X character. See which one is more skewed and overpowered for the level. I think the design team took the fact that PC's could (and would) have the best equipment possible for the level when designing encounters. This was impossible to do with the range of challenge in 3.X because the power of what could possibly be equipped varied so much. Sure there were guides about the amount of wealth by level but if that were grossly exceeded then the items would still actually work.</p><p></p><p>Gold becomes effectively useless for "powering up" in 4E so why worry about how much is floating around?</p><p></p><p>As a side note I am not a newbie poster. I used to post as Kormydigar but that account encountered technical difficulties that never got resolved.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4223618, member: 66434"] My take on the whole magic item economy business is that changing what items are bought and sold for will not really affect the game a lot at all. The "balance" is achieved in other ways so that too much treasure handed out has minimal impact. We have either hints or facts that support the following points from 4E RAW: 1) Magic items above the PC level cannot be obtained through purchase. 2) Magic items all have minimum levels needed to use them. 3) Certain slots will not be usable before X level ( such as two magic rings at once) Some of this may be speculation but I have heard these concepts being discussed before. If these are the truths of 4E reality who really cares if the PC's are wealthy? No matter how much gold a character has at his or her disposal, the equipment that can actually be used in a practical sense is already pre-set and cannot be increased. Once a character has weapons and every slot allowed for that level filled with the best equipment available then all the excess gold is effectively useless as far as personal gear balance issues go. One experiment that might be interesting to try is taking a low level character (5th level or so) and giving said character 500,000 gp to spend on personal gear. Do this for a 4E character then do the same with a 3.X character. See which one is more skewed and overpowered for the level. I think the design team took the fact that PC's could (and would) have the best equipment possible for the level when designing encounters. This was impossible to do with the range of challenge in 3.X because the power of what could possibly be equipped varied so much. Sure there were guides about the amount of wealth by level but if that were grossly exceeded then the items would still actually work. Gold becomes effectively useless for "powering up" in 4E so why worry about how much is floating around? As a side note I am not a newbie poster. I used to post as Kormydigar but that account encountered technical difficulties that never got resolved. [/QUOTE]
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Excerpt: Economies [merged]
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