Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Fallcrest
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irda Ranger" data-source="post: 4246590" data-attributes="member: 1003"><p>The fact that it exports fruit and grain only make the rural/urban population ratios that much worse. You have to assume that Fallcrest is agriculturally supporting even more townspeople in the towns it trades with for finished goods and ironwork.</p><p></p><p>Maybe the article on Rituals will clear this up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But somewhat seriously, the sage in Winterhaven is said to have access to a few 1st and 2nd level Rituals, and we must assume that the priests in these Temples do too. A few simple spells like <em>Detect Early Frost</em>, <em>Protection From Blight</em> or <em>Plant Growth</em> would boost agricultural productivity quite a bit. Maybe the local alchemist knows how to make killer fertilizer using firebeetle dung and a few Dryad tears. Who knows? </p><p></p><p>Here's a post I made on the topic a while ago: (<a href="http://www.enworld.org/showpost.php?p=3958623&postcount=9" target="_blank">link</a>)</p><p></p><p>My old post doesn't address the question directly though of how many farmers it takes to feed a given population. Frankly I don't care too much, as long as the campaign does not appear absurd on its face even to my non-caring players, but the answer to the question of "How many farmers?" also depends on a lot of factors. D&D farms don't have John Deer tractors, but maybe they have some domesticated Kruthik with a Burrow 4 movement rate that can plow a field in an afternoon. Of course, "plow" would be the wrong verb then ....</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4246590, member: 1003"] The fact that it exports fruit and grain only make the rural/urban population ratios that much worse. You have to assume that Fallcrest is agriculturally supporting even more townspeople in the towns it trades with for finished goods and ironwork. Maybe the article on Rituals will clear this up. ;) But somewhat seriously, the sage in Winterhaven is said to have access to a few 1st and 2nd level Rituals, and we must assume that the priests in these Temples do too. A few simple spells like [I]Detect Early Frost[/I], [I]Protection From Blight[/I] or [I]Plant Growth[/I] would boost agricultural productivity quite a bit. Maybe the local alchemist knows how to make killer fertilizer using firebeetle dung and a few Dryad tears. Who knows? Here's a post I made on the topic a while ago: ([URL=http://www.enworld.org/showpost.php?p=3958623&postcount=9]link[/URL]) My old post doesn't address the question directly though of how many farmers it takes to feed a given population. Frankly I don't care too much, as long as the campaign does not appear absurd on its face even to my non-caring players, but the answer to the question of "How many farmers?" also depends on a lot of factors. D&D farms don't have John Deer tractors, but maybe they have some domesticated Kruthik with a Burrow 4 movement rate that can plow a field in an afternoon. Of course, "plow" would be the wrong verb then .... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Fallcrest
Top