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General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]
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<blockquote data-quote="Shabe" data-source="post: 4230943" data-attributes="member: 66108"><p>Why can't a functional, believable world cope with minions? </p><p></p><p>A)If a PC isn't around do minions exist? If a hero turns up, *wham* the monster's head falls off, the PCs are heroic.</p><p></p><p>B)Just because Evil Priest Bob send down a minion doesn't mean it has to have the minion keyword.</p><p></p><p>C)Until or if you world has a cinematic moment where its fitting for minions to be in the encounter then there is no need to use them.</p><p></p><p>D) Why don't you rule that only heroes can kill minions in one shot and if it pleases you to have armies of soliders versus hordes of devilish minions, then why can't they both be falling dead (or as you put it popping) after one fatal blow. </p><p>Also what is wrong with a mob of peasants presenting a threat to demons attacking their village, just stat the peasants as AC 10 minions +1 to hit 1d2 damage range 10/20 with stones, they have a bad chance to hit the minion's defences and if the devils attacked back then it would be a massacre.</p><p>Remember HPs are described more along the lines of plot immunity, if the creature hardly had a chance to survive the plot its a suitable minion.</p><p></p><p>E) Sure you can have a child kill a minion, but wouldn't the minions notice and then charge over at the tasty morsel, the point of minions is they come in large groups. You could have a really cool turning point in the fight where the PCs were in control then a Kid taunts / kills a monster then the bad guys are enraged to go after the innocent kid (seeing as its a soft easy target) while the PCs try to stop them.</p></blockquote><p></p>
[QUOTE="Shabe, post: 4230943, member: 66108"] Why can't a functional, believable world cope with minions? A)If a PC isn't around do minions exist? If a hero turns up, *wham* the monster's head falls off, the PCs are heroic. B)Just because Evil Priest Bob send down a minion doesn't mean it has to have the minion keyword. C)Until or if you world has a cinematic moment where its fitting for minions to be in the encounter then there is no need to use them. D) Why don't you rule that only heroes can kill minions in one shot and if it pleases you to have armies of soliders versus hordes of devilish minions, then why can't they both be falling dead (or as you put it popping) after one fatal blow. Also what is wrong with a mob of peasants presenting a threat to demons attacking their village, just stat the peasants as AC 10 minions +1 to hit 1d2 damage range 10/20 with stones, they have a bad chance to hit the minion's defences and if the devils attacked back then it would be a massacre. Remember HPs are described more along the lines of plot immunity, if the creature hardly had a chance to survive the plot its a suitable minion. E) Sure you can have a child kill a minion, but wouldn't the minions notice and then charge over at the tasty morsel, the point of minions is they come in large groups. You could have a really cool turning point in the fight where the PCs were in control then a Kid taunts / kills a monster then the bad guys are enraged to go after the innocent kid (seeing as its a soft easy target) while the PCs try to stop them. [/QUOTE]
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Community
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Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]
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