Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rex Blunder" data-source="post: 4231239" data-attributes="member: 60850"><p>I actually think that 3e had a lot of GOOD rules.</p><p></p><p>I have no problem with 25% of commoners having the same number of hit points as a pane of glass.</p><p></p><p>Most of the time, D&D 3.x rules lead to good gameplay - better than many more realistic systems. Sure, it breaks down catastrophically under any number of thought experiments: many involving HP (are they largely morale - a highlevel warrior can take many hits - or are they meat - cure light wounds fix physical wounds? Why can a low-constitution sage with 20 ranks in a knowledge skill necessarily beat a 1st-level fighter in a longsword duel?), but some involving commoner railguns, infinite travel via a line of horses, etc. </p><p></p><p>But at the table, it works most of the time, and where it doesn't, everyone agrees to look the other way, or we make a joke and move on. That's how we always played 3.x at my table. 3.x rules are not a good simulation of anything, and they're certainly not internally consistent. If that's your goal, you either should be disgusted with 3e or you have to wear blinders.</p><p></p><p>But it's worth it, because 3e's many abstractions, shortcuts, and ridiculous assumptions add up to a great game, that has entertained me and my friends for years.</p><p></p><p>Voss, you don't have to like or use the minion rule. But I wish you wouldn't claim that it's worse than any number of 3e rules. Is it REALLY worse than the sage beating the fighter in the duel? No - they both require a handwave or a lame justification. But who cares? These situations occur a LOT more on message boards than during actual D&D play.</p></blockquote><p></p>
[QUOTE="Rex Blunder, post: 4231239, member: 60850"] I actually think that 3e had a lot of GOOD rules. I have no problem with 25% of commoners having the same number of hit points as a pane of glass. Most of the time, D&D 3.x rules lead to good gameplay - better than many more realistic systems. Sure, it breaks down catastrophically under any number of thought experiments: many involving HP (are they largely morale - a highlevel warrior can take many hits - or are they meat - cure light wounds fix physical wounds? Why can a low-constitution sage with 20 ranks in a knowledge skill necessarily beat a 1st-level fighter in a longsword duel?), but some involving commoner railguns, infinite travel via a line of horses, etc. But at the table, it works most of the time, and where it doesn't, everyone agrees to look the other way, or we make a joke and move on. That's how we always played 3.x at my table. 3.x rules are not a good simulation of anything, and they're certainly not internally consistent. If that's your goal, you either should be disgusted with 3e or you have to wear blinders. But it's worth it, because 3e's many abstractions, shortcuts, and ridiculous assumptions add up to a great game, that has entertained me and my friends for years. Voss, you don't have to like or use the minion rule. But I wish you wouldn't claim that it's worse than any number of 3e rules. Is it REALLY worse than the sage beating the fighter in the duel? No - they both require a handwave or a lame justification. But who cares? These situations occur a LOT more on message boards than during actual D&D play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]
Top