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Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]
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<blockquote data-quote="TheSleepyKing" data-source="post: 4231684" data-attributes="member: 63491"><p>I believe what he's referring to is the problem of players (meta)gaming the system. Since daggers get a bonus to attack over axes, why wouldn't you use them on minions? It's probably out of character for a PC to pull out a lower-damage, higher accuracy weapon to deal with minions, but the minion system gives the player a definite incentive to do so. They'll never use power attack, or any ability that would reduce their ability to hit -- which would be weird for a barbarian-style character that always uses power attack. Likewise, players will choose an area attack with a large coverage but lower damage over a more focused blast because the wide area power works better as a "minion clearer". </p><p></p><p>Really, this is the only problem I have with minions. I understand the complaint about the relativistic nature of minions (ie. that to a first level party there is no such thing as a level 8 ogre minion -- all ogres are tough, it's only when the players reach 8th level that ogres can become minions), and how it makes the world PC-centric, but I tend to think that's something that's problematic in theory but works out in practice. (EDIT: Like Jhaelen just said in the post above <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ).</p></blockquote><p></p>
[QUOTE="TheSleepyKing, post: 4231684, member: 63491"] I believe what he's referring to is the problem of players (meta)gaming the system. Since daggers get a bonus to attack over axes, why wouldn't you use them on minions? It's probably out of character for a PC to pull out a lower-damage, higher accuracy weapon to deal with minions, but the minion system gives the player a definite incentive to do so. They'll never use power attack, or any ability that would reduce their ability to hit -- which would be weird for a barbarian-style character that always uses power attack. Likewise, players will choose an area attack with a large coverage but lower damage over a more focused blast because the wide area power works better as a "minion clearer". Really, this is the only problem I have with minions. I understand the complaint about the relativistic nature of minions (ie. that to a first level party there is no such thing as a level 8 ogre minion -- all ogres are tough, it's only when the players reach 8th level that ogres can become minions), and how it makes the world PC-centric, but I tend to think that's something that's problematic in theory but works out in practice. (EDIT: Like Jhaelen just said in the post above :) ). [/QUOTE]
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Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]
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