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General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Multiclassing (merged)
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<blockquote data-quote="MindWanderer" data-source="post: 4196761" data-attributes="member: 64938"><p>Even if another member of the party can do it better in general, that doesn't mean that you'll necessarily be redundant. There are cases--<em>many</em> cases--where having two party members capable of doing the same thing, even if one is worse at it, is extremely valuable. If a bunch of enemies are clustered together, and the wizard blasts them all, it may still be a good idea for the warlord/wizard to blast them all again. If the situation is reversed, and the bunched-together party just took a massive hit from an enemy controller, it can be extremely handy to have a second character to help with the healing. If you're caught in a pincer attack, two defenders can be invaluable, even if one is only a dabbler (e.g. a warlord/paladin). I think the abilty to pull out those kinds of options is easily worth a feat or more.</p><p>You get a better multiclassing option, true, and yes, it's the only way to get a fully-functional class feature from another class. But it's clear from earlier editions that 'real' multiclassing just doesn't work, resulting in either superpower or multi-ineffectiveness. The only reason why it works in 4e is because every paragon-tier character is automatically multiclassed, after a fashion, so there's no other basis of comparison. I think it's a great idea, personally.</p><p></p><p>Regarding multi-multiclassing: from what we've seen so far, it's actually possible to be quadruple-classed, at least in a limited fashion (and you wouldn't want to be 25/25/25/25 multiclassed anyway): a half-elf paladin could take Scorching Burst 1/encounter as a racial ability, Warrior of the Wild and Novice Power to nab Hunter's Quarry and an encounter melee attack power, and forego a paragon path, or take Hospitaler, to function as a Leader. When we get the sorcerer class, this example won't even suffer from MAD (all Cha- and Str-based--and half-elves get a Cha bonus!). And best of all, their ability to be a Defender won't even be hampered even though they can handle quite a bit of all four roles.</p></blockquote><p></p>
[QUOTE="MindWanderer, post: 4196761, member: 64938"] Even if another member of the party can do it better in general, that doesn't mean that you'll necessarily be redundant. There are cases--[i]many[/i] cases--where having two party members capable of doing the same thing, even if one is worse at it, is extremely valuable. If a bunch of enemies are clustered together, and the wizard blasts them all, it may still be a good idea for the warlord/wizard to blast them all again. If the situation is reversed, and the bunched-together party just took a massive hit from an enemy controller, it can be extremely handy to have a second character to help with the healing. If you're caught in a pincer attack, two defenders can be invaluable, even if one is only a dabbler (e.g. a warlord/paladin). I think the abilty to pull out those kinds of options is easily worth a feat or more. You get a better multiclassing option, true, and yes, it's the only way to get a fully-functional class feature from another class. But it's clear from earlier editions that 'real' multiclassing just doesn't work, resulting in either superpower or multi-ineffectiveness. The only reason why it works in 4e is because every paragon-tier character is automatically multiclassed, after a fashion, so there's no other basis of comparison. I think it's a great idea, personally. Regarding multi-multiclassing: from what we've seen so far, it's actually possible to be quadruple-classed, at least in a limited fashion (and you wouldn't want to be 25/25/25/25 multiclassed anyway): a half-elf paladin could take Scorching Burst 1/encounter as a racial ability, Warrior of the Wild and Novice Power to nab Hunter's Quarry and an encounter melee attack power, and forego a paragon path, or take Hospitaler, to function as a Leader. When we get the sorcerer class, this example won't even suffer from MAD (all Cha- and Str-based--and half-elves get a Cha bonus!). And best of all, their ability to be a Defender won't even be hampered even though they can handle quite a bit of all four roles. [/QUOTE]
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Excerpt: Multiclassing (merged)
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