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General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Multiclassing (merged)
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<blockquote data-quote="Ipissimus" data-source="post: 4197283" data-attributes="member: 41514"><p>Yup, not having read this whole thread, please bear that in mind, I'll go over my thoughts.</p><p></p><p>Overall, it looks pretty good. There isn't really one of these that pops out as 'better' than the others, though Student of the Sword comes close. But then 'Fighter: skill training' sounds like 'Military Intelligence' and the other feats give you comparable crunch. Gish will probably have to pick up an armour training feat if they want it.</p><p></p><p>I will be more impressed with it if they release feats that allow a PC to 'cherry pick' other class abilities from other classes in a limited fashion. I think 1/encounter is a nice limitation when the core class gets to do it whenever they like.</p><p></p><p>The point that I have to disagree with is that a PC should sacrifice power for versatility, which is probably why I feel it's a little off making a multiclass character spend a feat to swap a power. Rather, you're already sacrificing specialization for versatility which is a minor difference in phrasing, I'll admit, but one with deep implications (that should probably be the subject for another thread, so I won't waste anyone's time here on that). On the other hand, just giving a power away for a feat is too much in this case with inevitable synergy problems cropping up. A better 'deeper multiclassing' option might have been more feats that give extra encounter or daily powers from the at-will/encounter powers of other classes. Heck, those feats could even work alongside the ones presented to give everyone more options as to how their character works.</p><p></p><p>Aside from Conan, my other benchmarks for multiclassing rules are Cloud Strife and Sephiroth - if just for their visual thematics. Right now, the Wiz or Lock/SotS is looking fairly close to that image. As of now, though, this does not bode well for the conversion of my Mystic Theurge... though I'll admit, it might make the Wizard a little more useful from the back line.</p><p></p><p>I can see why they don't want more than one other class, though. I mean, imagine the 'front line' Wiz/SotS/IotF. Cool, yeah, but a little too cool.</p></blockquote><p></p>
[QUOTE="Ipissimus, post: 4197283, member: 41514"] Yup, not having read this whole thread, please bear that in mind, I'll go over my thoughts. Overall, it looks pretty good. There isn't really one of these that pops out as 'better' than the others, though Student of the Sword comes close. But then 'Fighter: skill training' sounds like 'Military Intelligence' and the other feats give you comparable crunch. Gish will probably have to pick up an armour training feat if they want it. I will be more impressed with it if they release feats that allow a PC to 'cherry pick' other class abilities from other classes in a limited fashion. I think 1/encounter is a nice limitation when the core class gets to do it whenever they like. The point that I have to disagree with is that a PC should sacrifice power for versatility, which is probably why I feel it's a little off making a multiclass character spend a feat to swap a power. Rather, you're already sacrificing specialization for versatility which is a minor difference in phrasing, I'll admit, but one with deep implications (that should probably be the subject for another thread, so I won't waste anyone's time here on that). On the other hand, just giving a power away for a feat is too much in this case with inevitable synergy problems cropping up. A better 'deeper multiclassing' option might have been more feats that give extra encounter or daily powers from the at-will/encounter powers of other classes. Heck, those feats could even work alongside the ones presented to give everyone more options as to how their character works. Aside from Conan, my other benchmarks for multiclassing rules are Cloud Strife and Sephiroth - if just for their visual thematics. Right now, the Wiz or Lock/SotS is looking fairly close to that image. As of now, though, this does not bode well for the conversion of my Mystic Theurge... though I'll admit, it might make the Wizard a little more useful from the back line. I can see why they don't want more than one other class, though. I mean, imagine the 'front line' Wiz/SotS/IotF. Cool, yeah, but a little too cool. [/QUOTE]
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Excerpt: Multiclassing (merged)
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