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General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Multiclassing (merged)
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<blockquote data-quote="Zelc" data-source="post: 4197327" data-attributes="member: 40496"><p>Why do I expect him to contribute as a 12th level PC*? Because he's a 12th level PC, and he's part of the team who'll be facing 12th level encounters? Because it's really really hard (maybe practically impossible) to design an encounter that can challenge both him and the rest of his party if he's much weaker than the party? Because the game just doesn't work as well if he's not as powerful as a 12th level PC? Because it's not fun to play the gimped character?</p><p></p><p>Neither the PC nor the DM should be punished this heavily for making a roleplaying decision. I may want my character to learn the ways of the back alleys, but I don't want him to be gimped and be the joke of the party in fights. And if learning the ways of the back alleys requires gimping the character, well, that's a lot fewer people who'll have their characters learn the ways of the back alleys. You should be glad the costs of multiclassing is lower; now people can take up RP opportunities without turning themselves into dead weight in fights.</p><p></p><p></p><p>*Note I did not say "Contribute as a 12th level Wizard and a 12th level Rogue in 1". Obviously, that would be more powerful than a normal 12th level PC.</p><p></p><p>ETA: Ironically, multiclassing hurts you if you want to be able to do everything and be a complete munchkin". Pun-Pun is best achieved with a single-class character, after all... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Zelc, post: 4197327, member: 40496"] Why do I expect him to contribute as a 12th level PC*? Because he's a 12th level PC, and he's part of the team who'll be facing 12th level encounters? Because it's really really hard (maybe practically impossible) to design an encounter that can challenge both him and the rest of his party if he's much weaker than the party? Because the game just doesn't work as well if he's not as powerful as a 12th level PC? Because it's not fun to play the gimped character? Neither the PC nor the DM should be punished this heavily for making a roleplaying decision. I may want my character to learn the ways of the back alleys, but I don't want him to be gimped and be the joke of the party in fights. And if learning the ways of the back alleys requires gimping the character, well, that's a lot fewer people who'll have their characters learn the ways of the back alleys. You should be glad the costs of multiclassing is lower; now people can take up RP opportunities without turning themselves into dead weight in fights. *Note I did not say "Contribute as a 12th level Wizard and a 12th level Rogue in 1". Obviously, that would be more powerful than a normal 12th level PC. ETA: Ironically, multiclassing hurts you if you want to be able to do everything and be a complete munchkin". Pun-Pun is best achieved with a single-class character, after all... :) [/QUOTE]
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Excerpt: Multiclassing (merged)
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