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*Pathfinder & Starfinder
Excerpt: Multiclassing (merged)
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<blockquote data-quote="Dausuul" data-source="post: 4197857" data-attributes="member: 58197"><p>Okay, splendid. That's exactly what 4E gives you. Where's the problem?</p><p></p><p></p><p></p><p>Whoa, hold on there. You jumped from "character concept" to "specific mechanics." "Equally talented in magery and thievery" is a character concept. "Wiz 6/Rog 6" is just one of any number of ways that concept could be implemented in-game.</p><p></p><p>If you want to be equally talented in magery and thievery, your "wizard half" should probably have a power level roughly equivalent to your "rogue half." There are lots of ways to implement that, and basic level-for-level multiclassing is only one of them. Wiz6/Rog6 meets your requirements. So does Wiz 3/Rog 3/Unseen Seer 6. So does a Wiz11/Rog11 gestalt. And so does a 4E character with half wizard powers and class features, and half rogue powers and class features.</p><p></p><p>Now, in practice, 4E multiclassing won't give you a fifty-fifty split; estimates here suggest the most heavily multiclassed characters in 4E will be about two-thirds primary class to one-third secondary class. However, I don't think I've ever seen a case in which a character <em>concept</em> actually demanded a fifty-fifty split. The concept usually only requires that the character be a talented mage and a talented thief (or whatever), which 4E's system provides.</p><p></p><p>I've got a character right now who's a favored soul 4/sorceror 4/mystic theurge 8. She's a priestess of a deity of magic, water, and the moon; as such, she combines arcane and divine magic. But y'know what? In 4E, I could make that same character as a cleric with wizard multiclass feats, and it would fit the concept like a glove, even though she wouldn't have a fifty-fifty split any more.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 4197857, member: 58197"] Okay, splendid. That's exactly what 4E gives you. Where's the problem? Whoa, hold on there. You jumped from "character concept" to "specific mechanics." "Equally talented in magery and thievery" is a character concept. "Wiz 6/Rog 6" is just one of any number of ways that concept could be implemented in-game. If you want to be equally talented in magery and thievery, your "wizard half" should probably have a power level roughly equivalent to your "rogue half." There are lots of ways to implement that, and basic level-for-level multiclassing is only one of them. Wiz6/Rog6 meets your requirements. So does Wiz 3/Rog 3/Unseen Seer 6. So does a Wiz11/Rog11 gestalt. And so does a 4E character with half wizard powers and class features, and half rogue powers and class features. Now, in practice, 4E multiclassing won't give you a fifty-fifty split; estimates here suggest the most heavily multiclassed characters in 4E will be about two-thirds primary class to one-third secondary class. However, I don't think I've ever seen a case in which a character [I]concept[/I] actually demanded a fifty-fifty split. The concept usually only requires that the character be a talented mage and a talented thief (or whatever), which 4E's system provides. I've got a character right now who's a favored soul 4/sorceror 4/mystic theurge 8. She's a priestess of a deity of magic, water, and the moon; as such, she combines arcane and divine magic. But y'know what? In 4E, I could make that same character as a cleric with wizard multiclass feats, and it would fit the concept like a glove, even though she wouldn't have a fifty-fifty split any more. [/QUOTE]
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Excerpt: Multiclassing (merged)
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