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General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Multiclassing (merged)
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4197978" data-attributes="member: 710"><p>Do you really think that it is a "clear design flaw"? I mean, how do you define a character that is combining fighting with spellcasting, without him ending up overpowered compared to a character that focuses only on one of these two aspects? </p><p>How would you do it?</p><p></p><p>Even (or especially?) point-buy based systems do this - you have limited set of build points, and if you want to be create at swordmanship and sorcery, this will cost you. And most likely, it's suboptimal to not specialize in one area.</p><p></p><p></p><p>The skill based Force powers are probably not so greatly balanced. At low levels, you gain a significant starting boost, and at higher levels, your powers lose effectiveness, since defenses improve faster then skill bonus. </p><p></p><p>The Bo9S maneuver system wasn't that bad, I suppose. Their class identity wasn't very strong, though, and they didn't try to cover all core classes with them. Essentially, they were just "fightery" classes, and they didn't multiclass with spellcasters, either.</p><p></p><p>In the end, classes are supposed to represent archetypes. If you broaden the archetypes of a single class to much, you eliminate the advantages of having classes in the first place.</p><p>A real "Fighter-Mage" is an archetype. Why <em>not</em> create a class for him?</p><p></p><p>---</p><p></p><p>What wasn't discussed a lot in this thread yet is the fact that the multiclassing feats seem to be only part of multiclassing in 4E. At Paragon levels, you can choose to forgo paragon pathes and instead multiclass. Yes, it is relatively late in the career (comparing the levels 1-20 of 3E to the 1-30 of 4E, around the same time as picking a PrC in 3E), but it allows you to expand your multiclasing even further. Judging from the excerpt, you might get full access to a lot more class features by then. What I don't get yet is if you are also allowed to add a 3rd class, or are still constrained to a previous multiclass class.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4197978, member: 710"] Do you really think that it is a "clear design flaw"? I mean, how do you define a character that is combining fighting with spellcasting, without him ending up overpowered compared to a character that focuses only on one of these two aspects? How would you do it? Even (or especially?) point-buy based systems do this - you have limited set of build points, and if you want to be create at swordmanship and sorcery, this will cost you. And most likely, it's suboptimal to not specialize in one area. The skill based Force powers are probably not so greatly balanced. At low levels, you gain a significant starting boost, and at higher levels, your powers lose effectiveness, since defenses improve faster then skill bonus. The Bo9S maneuver system wasn't that bad, I suppose. Their class identity wasn't very strong, though, and they didn't try to cover all core classes with them. Essentially, they were just "fightery" classes, and they didn't multiclass with spellcasters, either. In the end, classes are supposed to represent archetypes. If you broaden the archetypes of a single class to much, you eliminate the advantages of having classes in the first place. A real "Fighter-Mage" is an archetype. Why [i]not[/i] create a class for him? --- What wasn't discussed a lot in this thread yet is the fact that the multiclassing feats seem to be only part of multiclassing in 4E. At Paragon levels, you can choose to forgo paragon pathes and instead multiclass. Yes, it is relatively late in the career (comparing the levels 1-20 of 3E to the 1-30 of 4E, around the same time as picking a PrC in 3E), but it allows you to expand your multiclasing even further. Judging from the excerpt, you might get full access to a lot more class features by then. What I don't get yet is if you are also allowed to add a 3rd class, or are still constrained to a previous multiclass class. [/QUOTE]
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