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Excerpt: Multiclassing (merged)
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<blockquote data-quote="katahn" data-source="post: 4200126" data-attributes="member: 65004"><p>Ok a character that is primarily a melee combatant, with little personal defenses and relying primarily on spells to enhance his offense without necessarily having big controllerish abilities like web, sleep, and so forth.</p><p></p><p>If I have summarized what you've described accurately, I'd either make this guy a ranger (2-weapon fighting variant) or a rogue (burly type rogue) and then multiclass into either wizard (if you want more controllerish type spells/abilities) or warlock (if you want more ranged strikey options). From what I've seen buffs aren't a major part of the game in 4e, at least not the way they were in 3e at any rate, so that aspect of the concept might not work out no matter what the multiclassing rules are or aren't.</p><p></p><p>The above would get you through the heroic tier, moving into the paragon tier it sounds like you'd probably grab the paragon path for the multiclass you selected rather than for your base class. Without knowing about epic tiers, it's impossible to say for sure.</p><p></p><p>I wouldn't see this character starting off as a fighter simply because you described him as a melee combatant who doesn't have big armor and a shield and doesn't try to fill a defender-type role. Instead you described a sort of classic melee striker who has some magic overlay.</p></blockquote><p></p>
[QUOTE="katahn, post: 4200126, member: 65004"] Ok a character that is primarily a melee combatant, with little personal defenses and relying primarily on spells to enhance his offense without necessarily having big controllerish abilities like web, sleep, and so forth. If I have summarized what you've described accurately, I'd either make this guy a ranger (2-weapon fighting variant) or a rogue (burly type rogue) and then multiclass into either wizard (if you want more controllerish type spells/abilities) or warlock (if you want more ranged strikey options). From what I've seen buffs aren't a major part of the game in 4e, at least not the way they were in 3e at any rate, so that aspect of the concept might not work out no matter what the multiclassing rules are or aren't. The above would get you through the heroic tier, moving into the paragon tier it sounds like you'd probably grab the paragon path for the multiclass you selected rather than for your base class. Without knowing about epic tiers, it's impossible to say for sure. I wouldn't see this character starting off as a fighter simply because you described him as a melee combatant who doesn't have big armor and a shield and doesn't try to fill a defender-type role. Instead you described a sort of classic melee striker who has some magic overlay. [/QUOTE]
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Excerpt: Multiclassing (merged)
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