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Excerpt: Multiclassing (merged)
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<blockquote data-quote="JohnSnow" data-source="post: 4200181" data-attributes="member: 32164"><p>The thing is, if we're going to be honest about it, there shouldn't be any such thing as multiclassing.</p><p></p><p>You want a wizard with some fighter-y aspects? Start as a wizard and start spending all your feats on picking up fighter abilities. You won't be as good a wizard as a single-classed wizard (at least until Paragon level), but you'll be a better wizard than any character who picks up wizard as a second class. On the other hand, if you just want a little bit of wizard flavor for your fighter, you're better off starting as a fighter and splashing wizard. The more wizard you splash, the less good you'll be as a fighter. Honestly, I think that with retraining, you could get a character that advanced like this...</p><p></p><p>100% Wizard</p><p>90/10 Wizard/Fighter</p><p>80/20 Wizard/Fighter</p><p>70/30 Wizard/Fighter</p><p>60/40 Wizard/Fighter</p><p></p><p>So you can get up to maybe 60/40 with the class training feats. True 50/50 probably requires you to take the multiclassing option at Paragon level. I mean, true fighter/wizards are pretty rare, and most of them really ought to be paragon level. Until then, most fictional characters of that type are clearly dominant in one class or the other. Usually, they start in more mundane classes and their magic slowly dominates as the story progresses. To be fair, this is probably an example where retraining makes the most sense.</p><p></p><p>Is this "realistic?" No, not in the least. But it's pretty much in keeping with fantasy fiction. Consider a character like Rand al'Thor who starts as a ranger (basically), before retraining as a fighter (kinda) then picking up the blademaster paragon path...and then retraining as a kind of elementalist spellcaster.</p><p></p><p>Not to mention he's surely got some kind of heroic path or epic destiny that just makes him "different" (i.e. "broken" in D&D terms).</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 4200181, member: 32164"] The thing is, if we're going to be honest about it, there shouldn't be any such thing as multiclassing. You want a wizard with some fighter-y aspects? Start as a wizard and start spending all your feats on picking up fighter abilities. You won't be as good a wizard as a single-classed wizard (at least until Paragon level), but you'll be a better wizard than any character who picks up wizard as a second class. On the other hand, if you just want a little bit of wizard flavor for your fighter, you're better off starting as a fighter and splashing wizard. The more wizard you splash, the less good you'll be as a fighter. Honestly, I think that with retraining, you could get a character that advanced like this... 100% Wizard 90/10 Wizard/Fighter 80/20 Wizard/Fighter 70/30 Wizard/Fighter 60/40 Wizard/Fighter So you can get up to maybe 60/40 with the class training feats. True 50/50 probably requires you to take the multiclassing option at Paragon level. I mean, true fighter/wizards are pretty rare, and most of them really ought to be paragon level. Until then, most fictional characters of that type are clearly dominant in one class or the other. Usually, they start in more mundane classes and their magic slowly dominates as the story progresses. To be fair, this is probably an example where retraining makes the most sense. Is this "realistic?" No, not in the least. But it's pretty much in keeping with fantasy fiction. Consider a character like Rand al'Thor who starts as a ranger (basically), before retraining as a fighter (kinda) then picking up the blademaster paragon path...and then retraining as a kind of elementalist spellcaster. Not to mention he's surely got some kind of heroic path or epic destiny that just makes him "different" (i.e. "broken" in D&D terms). [/QUOTE]
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Excerpt: Multiclassing (merged)
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