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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: Paragon paths (merged)
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<blockquote data-quote="ShockMeSane" data-source="post: 4180953" data-attributes="member: 64606"><p>Wow, great info, best preview article yet. A few thoughts:</p><p></p><p>With just the Lasting Frost talent (I think its safe to assume we may see feats something like this for other elements, also we have seen a +1 acid/cold dmg feat), a wizard with 20 int will do 1d8+10 damage on an opportunity attack on anyone he has hit with cold damage. 11-18 damage, from what we have seen from the way damage scales, is definitely a non-trivial amount in 4E. Would definitely make the Battle Mage a bit more threat on the battlefield in any case, as I don't imagine they can make OA's with Implements at all.</p><p></p><p>Star Pact Warlocks are going to have some crazy scary (haha) fear effects. 2 Dice on saves and take the lowest roll is going to definitely prolong those negative effects. It's interesting that the Warlock as a class seems to have a lot of "debuffs". They look like they aren't going to be as intense damage-wise as the Ranger/Rogue (purely hypothetical at this point) but are shaping up to be something in-between a Striker and a Controller.</p><p></p><p>A few people have mentioned hoping for Paragon Paths without class restriction, and from everything WotC has said I think your hopes will be realized. I distinctly remember hearing from a Dev that every class will have multiple options of Paragon Path. I believe they were simply previewing 1 class-specific paragon path of each class because that is the easiest thing for us to reference based on the preview information that has come before.</p><p></p><p>The Paragon Paths dont necessarily add a whole ton of new crunch to your character, but I must say it seems like a well balanced amount. I'm so looking forward to playing around with this stuff!</p></blockquote><p></p>
[QUOTE="ShockMeSane, post: 4180953, member: 64606"] Wow, great info, best preview article yet. A few thoughts: With just the Lasting Frost talent (I think its safe to assume we may see feats something like this for other elements, also we have seen a +1 acid/cold dmg feat), a wizard with 20 int will do 1d8+10 damage on an opportunity attack on anyone he has hit with cold damage. 11-18 damage, from what we have seen from the way damage scales, is definitely a non-trivial amount in 4E. Would definitely make the Battle Mage a bit more threat on the battlefield in any case, as I don't imagine they can make OA's with Implements at all. Star Pact Warlocks are going to have some crazy scary (haha) fear effects. 2 Dice on saves and take the lowest roll is going to definitely prolong those negative effects. It's interesting that the Warlock as a class seems to have a lot of "debuffs". They look like they aren't going to be as intense damage-wise as the Ranger/Rogue (purely hypothetical at this point) but are shaping up to be something in-between a Striker and a Controller. A few people have mentioned hoping for Paragon Paths without class restriction, and from everything WotC has said I think your hopes will be realized. I distinctly remember hearing from a Dev that every class will have multiple options of Paragon Path. I believe they were simply previewing 1 class-specific paragon path of each class because that is the easiest thing for us to reference based on the preview information that has come before. The Paragon Paths dont necessarily add a whole ton of new crunch to your character, but I must say it seems like a well balanced amount. I'm so looking forward to playing around with this stuff! [/QUOTE]
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Excerpt: Paragon paths (merged)
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