Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: powers (merged)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gizmo33" data-source="post: 4186733" data-attributes="member: 30001"><p>As I've said before though, there are all sorts of things that exist "in your mind" and in any other DMs or game designers. But DnD is a shared experience and IMO the DM needs to respect the rules interpretations of polite players who have an honest difference of opinion. Ultimately, of course, the decision rests with the DM. But IMO, it's good communication, good DMing, and good game design to anticipate the game concepts that could be a problem and to clarify them in terms that everyone can understand - not to punish or ridicule people for not having the same initial impression of what a word means.</p><p></p><p></p><p></p><p>I'd be distracted if someone upended a bag of rats on my head.</p><p></p><p></p><p></p><p>It seems to me paradoxical (and actually, wrong) that you would assume on one hand that a concept is "self-evident" and on the other hand describing this concept is then so onerous that doing so makes you angry. IME to the degree that something is difficult to define it is worth defining when you care about what other people think. Granted, you can always find extreme examples that make the process of defining what you're talking about seem ridiculous, but defining what it means to "threaten" or flank someone, as you did above, IMO is completely sensible.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 4186733, member: 30001"] As I've said before though, there are all sorts of things that exist "in your mind" and in any other DMs or game designers. But DnD is a shared experience and IMO the DM needs to respect the rules interpretations of polite players who have an honest difference of opinion. Ultimately, of course, the decision rests with the DM. But IMO, it's good communication, good DMing, and good game design to anticipate the game concepts that could be a problem and to clarify them in terms that everyone can understand - not to punish or ridicule people for not having the same initial impression of what a word means. I'd be distracted if someone upended a bag of rats on my head. It seems to me paradoxical (and actually, wrong) that you would assume on one hand that a concept is "self-evident" and on the other hand describing this concept is then so onerous that doing so makes you angry. IME to the degree that something is difficult to define it is worth defining when you care about what other people think. Granted, you can always find extreme examples that make the process of defining what you're talking about seem ridiculous, but defining what it means to "threaten" or flank someone, as you did above, IMO is completely sensible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Excerpt: powers (merged)
Top