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Excerpt: skill challenges
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<blockquote data-quote="hcm" data-source="post: 4203746" data-attributes="member: 61250"><p>I'm kinda worried this will mean that players just make a series of rolls and the GM tells them how it goes -- now where's the choice/tactics in that? Where's the <em>game</em>? Has someone seen any indication that the difficulty of the rolls are open to the players beforehand, so that they can choose the risk/chance at a specific roll? (This would make the challenge a game.) It looks like the dcs are hidden from the players. An example of this is the template with the intimidate skill. There is no tactical choice for the player; it's 'I roll intimidate -- what happens?' and the GM goes 'Ok, you fail.' The player obviously cannot calculate risk or chance in that example, for if he could, he'd never choose intimidate. No fun imo. (The character's choice "Do I dare to try to intimidate him?" is not what I'm looking for, for that kind of choices exist in any rp system and is nothing special.)</p><p></p><p>I don't see that the skill challenge is anything but a series of rolls, with no actual game-challenge for the players. I very much hope for someone (or the full skill challenge chapter) to show me wrong.</p></blockquote><p></p>
[QUOTE="hcm, post: 4203746, member: 61250"] I'm kinda worried this will mean that players just make a series of rolls and the GM tells them how it goes -- now where's the choice/tactics in that? Where's the [i]game[/i]? Has someone seen any indication that the difficulty of the rolls are open to the players beforehand, so that they can choose the risk/chance at a specific roll? (This would make the challenge a game.) It looks like the dcs are hidden from the players. An example of this is the template with the intimidate skill. There is no tactical choice for the player; it's 'I roll intimidate -- what happens?' and the GM goes 'Ok, you fail.' The player obviously cannot calculate risk or chance in that example, for if he could, he'd never choose intimidate. No fun imo. (The character's choice "Do I dare to try to intimidate him?" is not what I'm looking for, for that kind of choices exist in any rp system and is nothing special.) I don't see that the skill challenge is anything but a series of rolls, with no actual game-challenge for the players. I very much hope for someone (or the full skill challenge chapter) to show me wrong. [/QUOTE]
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