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Excerpt: skill challenges
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4203926" data-attributes="member: 710"><p>If "kind of" means that your time frame might be off by a few orders of magnitude, you might be right. But then, the design thesis was certainly reached, since it appears to me as maybe 10 to 20 minutes might be enough to whip up a combat encounter (flipping through the monster manual and picking creatures of the right level, adding XP to match against the PCs), or to find a suitable model of a skill challenge at hand.</p><p></p><p>If you really meant something close to 10 seconds, no, that might be a design dream, but not a goal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4203926, member: 710"] If "kind of" means that your time frame might be off by a few orders of magnitude, you might be right. But then, the design thesis was certainly reached, since it appears to me as maybe 10 to 20 minutes might be enough to whip up a combat encounter (flipping through the monster manual and picking creatures of the right level, adding XP to match against the PCs), or to find a suitable model of a skill challenge at hand. If you really meant something close to 10 seconds, no, that might be a design dream, but not a goal. ;) [/QUOTE]
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